diff options
Diffstat (limited to 'src/effects/SkBlurMaskFilter.cpp')
-rw-r--r-- | src/effects/SkBlurMaskFilter.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp index e363f7b4c7..62d8f736ff 100644 --- a/src/effects/SkBlurMaskFilter.cpp +++ b/src/effects/SkBlurMaskFilter.cpp @@ -38,39 +38,39 @@ public: SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, uint32_t flags); // overrides from SkMaskFilter - SkMask::Format getFormat() const SK_OVERRIDE; + SkMask::Format getFormat() const override; virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, - SkIPoint* margin) const SK_OVERRIDE; + SkIPoint* margin) const override; #if SK_SUPPORT_GPU virtual bool canFilterMaskGPU(const SkRect& devBounds, const SkIRect& clipBounds, const SkMatrix& ctm, - SkRect* maskRect) const SK_OVERRIDE; + SkRect* maskRect) const override; virtual bool directFilterMaskGPU(GrContext* context, GrRenderTarget* rt, GrPaint* grp, const GrClip&, const SkMatrix& viewMatrix, const SkStrokeRec& strokeRec, - const SkPath& path) const SK_OVERRIDE; + const SkPath& path) const override; virtual bool directFilterRRectMaskGPU(GrContext* context, GrRenderTarget* rt, GrPaint* grp, const GrClip&, const SkMatrix& viewMatrix, const SkStrokeRec& strokeRec, - const SkRRect& rrect) const SK_OVERRIDE; + const SkRRect& rrect) const override; virtual bool filterMaskGPU(GrTexture* src, const SkMatrix& ctm, const SkRect& maskRect, GrTexture** result, - bool canOverwriteSrc) const SK_OVERRIDE; + bool canOverwriteSrc) const override; #endif - void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE; - bool asABlur(BlurRec*) const SK_OVERRIDE; + void computeFastBounds(const SkRect&, SkRect*) const override; + bool asABlur(BlurRec*) const override; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl) @@ -78,11 +78,11 @@ public: protected: virtual FilterReturn filterRectsToNine(const SkRect[], int count, const SkMatrix&, const SkIRect& clipBounds, - NinePatch*) const SK_OVERRIDE; + NinePatch*) const override; virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&, const SkIRect& clipBounds, - NinePatch*) const SK_OVERRIDE; + NinePatch*) const override; bool filterRectMask(SkMask* dstM, const SkRect& r, const SkMatrix& matrix, SkIPoint* margin, SkMask::CreateMode createMode) const; @@ -105,7 +105,7 @@ private: } SkBlurMaskFilterImpl(SkReadBuffer&); - void flatten(SkWriteBuffer&) const SK_OVERRIDE; + void flatten(SkWriteBuffer&) const override; SkScalar computeXformedSigma(const SkMatrix& ctm) const { bool ignoreTransform = SkToBool(fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag); @@ -607,12 +607,12 @@ class GrRectBlurEffect : public GrFragmentProcessor { public: virtual ~GrRectBlurEffect(); - const char* name() const SK_OVERRIDE { return "RectBlur"; } + const char* name() const override { return "RectBlur"; } virtual void getGLProcessorKey(const GrGLCaps& caps, - GrProcessorKeyBuilder* b) const SK_OVERRIDE; + GrProcessorKeyBuilder* b) const override; - GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; + GrGLFragmentProcessor* createGLInstance() const override; /** * Create a simple filter effect with custom bicubic coefficients. @@ -641,9 +641,9 @@ public: private: GrRectBlurEffect(const SkRect& rect, float sigma, GrTexture *blur_profile); - bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; + bool onIsEqual(const GrFragmentProcessor&) const override; - void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; + void onComputeInvariantOutput(GrInvariantOutput* inout) const override; static bool CreateBlurProfileTexture(GrContext *context, float sigma, GrTexture **blurProfileTexture); @@ -665,9 +665,9 @@ public: const char* outputColor, const char* inputColor, const TransformedCoordsArray&, - const TextureSamplerArray&) SK_OVERRIDE; + const TextureSamplerArray&) override; - void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; + void setData(const GrGLProgramDataManager&, const GrProcessor&) override; private: typedef GrGLProgramDataManager::UniformHandle UniformHandle; @@ -876,22 +876,22 @@ public: static GrFragmentProcessor* Create(GrContext* context, float sigma, const SkRRect&); virtual ~GrRRectBlurEffect() {}; - const char* name() const SK_OVERRIDE { return "GrRRectBlur"; } + const char* name() const override { return "GrRRectBlur"; } const SkRRect& getRRect() const { return fRRect; } float getSigma() const { return fSigma; } virtual void getGLProcessorKey(const GrGLCaps& caps, - GrProcessorKeyBuilder* b) const SK_OVERRIDE; + GrProcessorKeyBuilder* b) const override; - GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; + GrGLFragmentProcessor* createGLInstance() const override; private: GrRRectBlurEffect(float sigma, const SkRRect&, GrTexture* profileTexture); - bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE; + bool onIsEqual(const GrFragmentProcessor& other) const override; - void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; + void onComputeInvariantOutput(GrInvariantOutput* inout) const override; SkRRect fRRect; float fSigma; @@ -1020,9 +1020,9 @@ public: const char* outputColor, const char* inputColor, const TransformedCoordsArray&, - const TextureSamplerArray&) SK_OVERRIDE; + const TextureSamplerArray&) override; - void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; + void setData(const GrGLProgramDataManager&, const GrProcessor&) override; private: GrGLProgramDataManager::UniformHandle fProxyRectUniform; |