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-rw-r--r--src/effects/SkBlurMaskFilter.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index e363f7b4c7..62d8f736ff 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -38,39 +38,39 @@ public:
SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, uint32_t flags);
// overrides from SkMaskFilter
- SkMask::Format getFormat() const SK_OVERRIDE;
+ SkMask::Format getFormat() const override;
virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
- SkIPoint* margin) const SK_OVERRIDE;
+ SkIPoint* margin) const override;
#if SK_SUPPORT_GPU
virtual bool canFilterMaskGPU(const SkRect& devBounds,
const SkIRect& clipBounds,
const SkMatrix& ctm,
- SkRect* maskRect) const SK_OVERRIDE;
+ SkRect* maskRect) const override;
virtual bool directFilterMaskGPU(GrContext* context,
GrRenderTarget* rt,
GrPaint* grp,
const GrClip&,
const SkMatrix& viewMatrix,
const SkStrokeRec& strokeRec,
- const SkPath& path) const SK_OVERRIDE;
+ const SkPath& path) const override;
virtual bool directFilterRRectMaskGPU(GrContext* context,
GrRenderTarget* rt,
GrPaint* grp,
const GrClip&,
const SkMatrix& viewMatrix,
const SkStrokeRec& strokeRec,
- const SkRRect& rrect) const SK_OVERRIDE;
+ const SkRRect& rrect) const override;
virtual bool filterMaskGPU(GrTexture* src,
const SkMatrix& ctm,
const SkRect& maskRect,
GrTexture** result,
- bool canOverwriteSrc) const SK_OVERRIDE;
+ bool canOverwriteSrc) const override;
#endif
- void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE;
- bool asABlur(BlurRec*) const SK_OVERRIDE;
+ void computeFastBounds(const SkRect&, SkRect*) const override;
+ bool asABlur(BlurRec*) const override;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl)
@@ -78,11 +78,11 @@ public:
protected:
virtual FilterReturn filterRectsToNine(const SkRect[], int count, const SkMatrix&,
const SkIRect& clipBounds,
- NinePatch*) const SK_OVERRIDE;
+ NinePatch*) const override;
virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&,
const SkIRect& clipBounds,
- NinePatch*) const SK_OVERRIDE;
+ NinePatch*) const override;
bool filterRectMask(SkMask* dstM, const SkRect& r, const SkMatrix& matrix,
SkIPoint* margin, SkMask::CreateMode createMode) const;
@@ -105,7 +105,7 @@ private:
}
SkBlurMaskFilterImpl(SkReadBuffer&);
- void flatten(SkWriteBuffer&) const SK_OVERRIDE;
+ void flatten(SkWriteBuffer&) const override;
SkScalar computeXformedSigma(const SkMatrix& ctm) const {
bool ignoreTransform = SkToBool(fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
@@ -607,12 +607,12 @@ class GrRectBlurEffect : public GrFragmentProcessor {
public:
virtual ~GrRectBlurEffect();
- const char* name() const SK_OVERRIDE { return "RectBlur"; }
+ const char* name() const override { return "RectBlur"; }
virtual void getGLProcessorKey(const GrGLCaps& caps,
- GrProcessorKeyBuilder* b) const SK_OVERRIDE;
+ GrProcessorKeyBuilder* b) const override;
- GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+ GrGLFragmentProcessor* createGLInstance() const override;
/**
* Create a simple filter effect with custom bicubic coefficients.
@@ -641,9 +641,9 @@ public:
private:
GrRectBlurEffect(const SkRect& rect, float sigma, GrTexture *blur_profile);
- bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
+ bool onIsEqual(const GrFragmentProcessor&) const override;
- void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
static bool CreateBlurProfileTexture(GrContext *context, float sigma,
GrTexture **blurProfileTexture);
@@ -665,9 +665,9 @@ public:
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
- const TextureSamplerArray&) SK_OVERRIDE;
+ const TextureSamplerArray&) override;
- void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
private:
typedef GrGLProgramDataManager::UniformHandle UniformHandle;
@@ -876,22 +876,22 @@ public:
static GrFragmentProcessor* Create(GrContext* context, float sigma, const SkRRect&);
virtual ~GrRRectBlurEffect() {};
- const char* name() const SK_OVERRIDE { return "GrRRectBlur"; }
+ const char* name() const override { return "GrRRectBlur"; }
const SkRRect& getRRect() const { return fRRect; }
float getSigma() const { return fSigma; }
virtual void getGLProcessorKey(const GrGLCaps& caps,
- GrProcessorKeyBuilder* b) const SK_OVERRIDE;
+ GrProcessorKeyBuilder* b) const override;
- GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+ GrGLFragmentProcessor* createGLInstance() const override;
private:
GrRRectBlurEffect(float sigma, const SkRRect&, GrTexture* profileTexture);
- bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE;
+ bool onIsEqual(const GrFragmentProcessor& other) const override;
- void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
SkRRect fRRect;
float fSigma;
@@ -1020,9 +1020,9 @@ public:
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
- const TextureSamplerArray&) SK_OVERRIDE;
+ const TextureSamplerArray&) override;
- void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
private:
GrGLProgramDataManager::UniformHandle fProxyRectUniform;