diff options
Diffstat (limited to 'src/effects/SkBlurMaskFilter.cpp')
-rw-r--r-- | src/effects/SkBlurMaskFilter.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp index 1b940fbce3..41f0d8dc7f 100644 --- a/src/effects/SkBlurMaskFilter.cpp +++ b/src/effects/SkBlurMaskFilter.cpp @@ -678,7 +678,7 @@ private: typedef GrGLFragmentProcessor INHERITED; }; -void OutputRectBlurProfileLookup(GrGLFPFragmentBuilder* fsBuilder, +void OutputRectBlurProfileLookup(GrGLFragmentBuilder* fsBuilder, const GrGLShaderBuilder::TextureSampler& sampler, const char *output, const char *profileSize, const char *loc, @@ -715,7 +715,7 @@ void GrGLRectBlurEffect::emitCode(GrGLFPBuilder* builder, "profileSize", &profileSizeName); - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); const char *fragmentPos = fsBuilder->fragmentPosition(); if (inputColor) { @@ -1060,7 +1060,7 @@ void GrGLRRectBlurEffect::emitCode(GrGLFPBuilder* builder, "blurRadius", &blurRadiusName); - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); const char* fragmentPos = fsBuilder->fragmentPosition(); // warp the fragment position to the appropriate part of the 9patch blur texture |