diff options
Diffstat (limited to 'src/effects/SkBlurMaskFilter.cpp')
-rw-r--r-- | src/effects/SkBlurMaskFilter.cpp | 1032 |
1 files changed, 2 insertions, 1030 deletions
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp index c71cbc6491..64a880cc8f 100644 --- a/src/effects/SkBlurMaskFilter.cpp +++ b/src/effects/SkBlurMaskFilter.cpp @@ -6,1037 +6,9 @@ */ #include "SkBlurMaskFilter.h" -#include "SkBlurMask.h" -#include "SkBlurPriv.h" -#include "SkGpuBlurUtils.h" -#include "SkMaskFilterBase.h" -#include "SkReadBuffer.h" -#include "SkRRectPriv.h" -#include "SkWriteBuffer.h" -#include "SkMaskFilter.h" -#include "SkRRect.h" -#include "SkStringUtils.h" -#include "SkStrokeRec.h" -#include "SkVertices.h" - -#if SK_SUPPORT_GPU -#include "GrCircleBlurFragmentProcessor.h" -#include "GrClip.h" -#include "GrContext.h" -#include "GrFragmentProcessor.h" -#include "GrRenderTargetContext.h" -#include "GrResourceProvider.h" -#include "GrShaderCaps.h" -#include "GrStyle.h" -#include "GrTextureProxy.h" -#include "effects/GrRectBlurEffect.h" -#include "effects/GrRRectBlurEffect.h" -#include "effects/GrSimpleTextureEffect.h" -#include "effects/GrTextureDomain.h" -#include "glsl/GrGLSLFragmentProcessor.h" -#include "glsl/GrGLSLFragmentShaderBuilder.h" -#include "glsl/GrGLSLProgramDataManager.h" -#include "glsl/GrGLSLUniformHandler.h" -#endif - -class SkBlurMaskFilterImpl : public SkMaskFilterBase { -public: - SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, const SkRect& occluder, uint32_t flags); - - // overrides from SkMaskFilter - SkMask::Format getFormat() const override; - bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, - SkIPoint* margin) const override; - -#if SK_SUPPORT_GPU - bool canFilterMaskGPU(const SkRRect& devRRect, - const SkIRect& clipBounds, - const SkMatrix& ctm, - SkRect* maskRect) const override; - bool directFilterMaskGPU(GrContext*, - GrRenderTargetContext* renderTargetContext, - GrPaint&&, - const GrClip&, - const SkMatrix& viewMatrix, - const SkStrokeRec& strokeRec, - const SkPath& path) const override; - bool directFilterRRectMaskGPU(GrContext*, - GrRenderTargetContext* renderTargetContext, - GrPaint&&, - const GrClip&, - const SkMatrix& viewMatrix, - const SkStrokeRec& strokeRec, - const SkRRect& rrect, - const SkRRect& devRRect) const override; - sk_sp<GrTextureProxy> filterMaskGPU(GrContext*, - sk_sp<GrTextureProxy> srcProxy, - const SkMatrix& ctm, - const SkIRect& maskRect) const override; -#endif - - void computeFastBounds(const SkRect&, SkRect*) const override; - bool asABlur(BlurRec*) const override; - - SK_TO_STRING_OVERRIDE() - SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl) - -protected: - FilterReturn filterRectsToNine(const SkRect[], int count, const SkMatrix&, - const SkIRect& clipBounds, - NinePatch*) const override; - - FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&, - const SkIRect& clipBounds, - NinePatch*) const override; - - bool filterRectMask(SkMask* dstM, const SkRect& r, const SkMatrix& matrix, - SkIPoint* margin, SkMask::CreateMode createMode) const; - bool filterRRectMask(SkMask* dstM, const SkRRect& r, const SkMatrix& matrix, - SkIPoint* margin, SkMask::CreateMode createMode) const; - - bool ignoreXform() const { - return SkToBool(fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag); - } - -private: - // To avoid unseemly allocation requests (esp. for finite platforms like - // handset) we limit the radius so something manageable. (as opposed to - // a request like 10,000) - static const SkScalar kMAX_BLUR_SIGMA; - - SkScalar fSigma; - SkBlurStyle fBlurStyle; - SkRect fOccluder; - uint32_t fBlurFlags; - - SkBlurQuality getQuality() const { - return (fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ? - kHigh_SkBlurQuality : kLow_SkBlurQuality; - } - - SkBlurMaskFilterImpl(SkReadBuffer&); - void flatten(SkWriteBuffer&) const override; - - SkScalar computeXformedSigma(const SkMatrix& ctm) const { - SkScalar xformedSigma = this->ignoreXform() ? fSigma : ctm.mapRadius(fSigma); - return SkMinScalar(xformedSigma, kMAX_BLUR_SIGMA); - } - - friend class SkBlurMaskFilter; - - typedef SkMaskFilter INHERITED; -}; - -const SkScalar SkBlurMaskFilterImpl::kMAX_BLUR_SIGMA = SkIntToScalar(128); sk_sp<SkMaskFilter> SkBlurMaskFilter::Make(SkBlurStyle style, SkScalar sigma, const SkRect& occluder, uint32_t flags) { - SkASSERT(!(flags & ~SkBlurMaskFilter::kAll_BlurFlag)); - SkASSERT(style <= kLastEnum_SkBlurStyle); - - if (!SkScalarIsFinite(sigma) || sigma <= 0) { - return nullptr; - } - - return sk_sp<SkMaskFilter>(new SkBlurMaskFilterImpl(sigma, style, occluder, flags)); -} - -// linearly interpolate between y1 & y3 to match x2's position between x1 & x3 -static SkScalar interp(SkScalar x1, SkScalar x2, SkScalar x3, SkScalar y1, SkScalar y3) { - SkASSERT(x1 <= x2 && x2 <= x3); - SkASSERT(y1 <= y3); - - SkScalar t = (x2 - x1) / (x3 - x1); - return y1 + t * (y3 - y1); -} - -// Insert 'lower' and 'higher' into 'array1' and insert a new value at each matching insertion -// point in 'array2' that linearly interpolates between the existing values. -// Return a bit mask which contains a copy of 'inputMask' for all the cells between the two -// insertion points. -static uint32_t insert_into_arrays(SkScalar* array1, SkScalar* array2, - SkScalar lower, SkScalar higher, - int* num, uint32_t inputMask, int maskSize) { - SkASSERT(lower < higher); - SkASSERT(lower >= array1[0] && higher <= array1[*num-1]); - - int32_t skipMask = 0x0; - int i; - for (i = 0; i < *num; ++i) { - if (lower >= array1[i] && lower < array1[i+1]) { - if (!SkScalarNearlyEqual(lower, array1[i])) { - memmove(&array1[i+2], &array1[i+1], (*num-i-1)*sizeof(SkScalar)); - array1[i+1] = lower; - memmove(&array2[i+2], &array2[i+1], (*num-i-1)*sizeof(SkScalar)); - array2[i+1] = interp(array1[i], lower, array1[i+2], array2[i], array2[i+2]); - i++; - (*num)++; - } - break; - } - } - for ( ; i < *num; ++i) { - skipMask |= inputMask << (i*maskSize); - if (higher > array1[i] && higher <= array1[i+1]) { - if (!SkScalarNearlyEqual(higher, array1[i+1])) { - memmove(&array1[i+2], &array1[i+1], (*num-i-1)*sizeof(SkScalar)); - array1[i+1] = higher; - memmove(&array2[i+2], &array2[i+1], (*num-i-1)*sizeof(SkScalar)); - array2[i+1] = interp(array1[i], higher, array1[i+2], array2[i], array2[i+2]); - (*num)++; - } - break; - } - } - - return skipMask; -} - -bool SkComputeBlurredRRectParams(const SkRRect& srcRRect, const SkRRect& devRRect, - const SkRect& occluder, - SkScalar sigma, SkScalar xformedSigma, - SkRRect* rrectToDraw, - SkISize* widthHeight, - SkScalar rectXs[kSkBlurRRectMaxDivisions], - SkScalar rectYs[kSkBlurRRectMaxDivisions], - SkScalar texXs[kSkBlurRRectMaxDivisions], - SkScalar texYs[kSkBlurRRectMaxDivisions], - int* numXs, int* numYs, uint32_t* skipMask) { - unsigned int devBlurRadius = 3*SkScalarCeilToInt(xformedSigma-1/6.0f); - SkScalar srcBlurRadius = 3.0f * sigma; - - const SkRect& devOrig = devRRect.getBounds(); - const SkVector& devRadiiUL = devRRect.radii(SkRRect::kUpperLeft_Corner); - const SkVector& devRadiiUR = devRRect.radii(SkRRect::kUpperRight_Corner); - const SkVector& devRadiiLR = devRRect.radii(SkRRect::kLowerRight_Corner); - const SkVector& devRadiiLL = devRRect.radii(SkRRect::kLowerLeft_Corner); - - const int devLeft = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiUL.fX, devRadiiLL.fX)); - const int devTop = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiUL.fY, devRadiiUR.fY)); - const int devRight = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiUR.fX, devRadiiLR.fX)); - const int devBot = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiLL.fY, devRadiiLR.fY)); - - // This is a conservative check for nine-patchability - if (devOrig.fLeft + devLeft + devBlurRadius >= devOrig.fRight - devRight - devBlurRadius || - devOrig.fTop + devTop + devBlurRadius >= devOrig.fBottom - devBot - devBlurRadius) { - return false; - } - - const SkVector& srcRadiiUL = srcRRect.radii(SkRRect::kUpperLeft_Corner); - const SkVector& srcRadiiUR = srcRRect.radii(SkRRect::kUpperRight_Corner); - const SkVector& srcRadiiLR = srcRRect.radii(SkRRect::kLowerRight_Corner); - const SkVector& srcRadiiLL = srcRRect.radii(SkRRect::kLowerLeft_Corner); - - const SkScalar srcLeft = SkTMax<SkScalar>(srcRadiiUL.fX, srcRadiiLL.fX); - const SkScalar srcTop = SkTMax<SkScalar>(srcRadiiUL.fY, srcRadiiUR.fY); - const SkScalar srcRight = SkTMax<SkScalar>(srcRadiiUR.fX, srcRadiiLR.fX); - const SkScalar srcBot = SkTMax<SkScalar>(srcRadiiLL.fY, srcRadiiLR.fY); - - int newRRWidth = 2*devBlurRadius + devLeft + devRight + 1; - int newRRHeight = 2*devBlurRadius + devTop + devBot + 1; - widthHeight->fWidth = newRRWidth + 2 * devBlurRadius; - widthHeight->fHeight = newRRHeight + 2 * devBlurRadius; - - const SkRect srcProxyRect = srcRRect.getBounds().makeOutset(srcBlurRadius, srcBlurRadius); - - rectXs[0] = srcProxyRect.fLeft; - rectXs[1] = srcProxyRect.fLeft + 2*srcBlurRadius + srcLeft; - rectXs[2] = srcProxyRect.fRight - 2*srcBlurRadius - srcRight; - rectXs[3] = srcProxyRect.fRight; - - rectYs[0] = srcProxyRect.fTop; - rectYs[1] = srcProxyRect.fTop + 2*srcBlurRadius + srcTop; - rectYs[2] = srcProxyRect.fBottom - 2*srcBlurRadius - srcBot; - rectYs[3] = srcProxyRect.fBottom; - - texXs[0] = 0.0f; - texXs[1] = 2.0f*devBlurRadius + devLeft; - texXs[2] = 2.0f*devBlurRadius + devLeft + 1; - texXs[3] = SkIntToScalar(widthHeight->fWidth); - - texYs[0] = 0.0f; - texYs[1] = 2.0f*devBlurRadius + devTop; - texYs[2] = 2.0f*devBlurRadius + devTop + 1; - texYs[3] = SkIntToScalar(widthHeight->fHeight); - - SkRect temp = occluder; - - *numXs = 4; - *numYs = 4; - *skipMask = 0; - if (!temp.isEmpty() && (srcProxyRect.contains(temp) || temp.intersect(srcProxyRect))) { - *skipMask = insert_into_arrays(rectXs, texXs, temp.fLeft, temp.fRight, numXs, 0x1, 1); - *skipMask = insert_into_arrays(rectYs, texYs, temp.fTop, temp.fBottom, - numYs, *skipMask, *numXs-1); - } - - const SkRect newRect = SkRect::MakeXYWH(SkIntToScalar(devBlurRadius), - SkIntToScalar(devBlurRadius), - SkIntToScalar(newRRWidth), - SkIntToScalar(newRRHeight)); - SkVector newRadii[4]; - newRadii[0] = { SkScalarCeilToScalar(devRadiiUL.fX), SkScalarCeilToScalar(devRadiiUL.fY) }; - newRadii[1] = { SkScalarCeilToScalar(devRadiiUR.fX), SkScalarCeilToScalar(devRadiiUR.fY) }; - newRadii[2] = { SkScalarCeilToScalar(devRadiiLR.fX), SkScalarCeilToScalar(devRadiiLR.fY) }; - newRadii[3] = { SkScalarCeilToScalar(devRadiiLL.fX), SkScalarCeilToScalar(devRadiiLL.fY) }; - - rrectToDraw->setRectRadii(newRect, newRadii); - return true; -} - -/////////////////////////////////////////////////////////////////////////////// - -SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle style, - const SkRect& occluder, uint32_t flags) - : fSigma(sigma) - , fBlurStyle(style) - , fOccluder(occluder) - , fBlurFlags(flags) { - SkASSERT(fSigma > 0); - SkASSERT((unsigned)style <= kLastEnum_SkBlurStyle); - SkASSERT(flags <= SkBlurMaskFilter::kAll_BlurFlag); -} - -SkMask::Format SkBlurMaskFilterImpl::getFormat() const { - return SkMask::kA8_Format; + bool respectCTM = !(flags & kIgnoreTransform_BlurFlag); + return SkMaskFilter::MakeBlur(style, sigma, occluder, respectCTM); } - -bool SkBlurMaskFilterImpl::asABlur(BlurRec* rec) const { - if (this->ignoreXform()) { - return false; - } - - if (rec) { - rec->fSigma = fSigma; - rec->fStyle = fBlurStyle; - rec->fQuality = this->getQuality(); - } - return true; -} - -bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, - const SkMatrix& matrix, - SkIPoint* margin) const { - SkScalar sigma = this->computeXformedSigma(matrix); - return SkBlurMask::BoxBlur(dst, src, sigma, fBlurStyle, this->getQuality(), margin); -} - -bool SkBlurMaskFilterImpl::filterRectMask(SkMask* dst, const SkRect& r, - const SkMatrix& matrix, - SkIPoint* margin, SkMask::CreateMode createMode) const { - SkScalar sigma = computeXformedSigma(matrix); - - return SkBlurMask::BlurRect(sigma, dst, r, fBlurStyle, margin, createMode); -} - -bool SkBlurMaskFilterImpl::filterRRectMask(SkMask* dst, const SkRRect& r, - const SkMatrix& matrix, - SkIPoint* margin, SkMask::CreateMode createMode) const { - SkScalar sigma = computeXformedSigma(matrix); - - return SkBlurMask::BlurRRect(sigma, dst, r, fBlurStyle, margin, createMode); -} - -#include "SkCanvas.h" - -static bool prepare_to_draw_into_mask(const SkRect& bounds, SkMask* mask) { - SkASSERT(mask != nullptr); - - mask->fBounds = bounds.roundOut(); - mask->fRowBytes = SkAlign4(mask->fBounds.width()); - mask->fFormat = SkMask::kA8_Format; - const size_t size = mask->computeImageSize(); - mask->fImage = SkMask::AllocImage(size, SkMask::kZeroInit_Alloc); - if (nullptr == mask->fImage) { - return false; - } - return true; -} - -static bool draw_rrect_into_mask(const SkRRect rrect, SkMask* mask) { - if (!prepare_to_draw_into_mask(rrect.rect(), mask)) { - return false; - } - - // FIXME: This code duplicates code in draw_rects_into_mask, below. Is there a - // clean way to share more code? - SkBitmap bitmap; - bitmap.installMaskPixels(*mask); - - SkCanvas canvas(bitmap); - canvas.translate(-SkIntToScalar(mask->fBounds.left()), - -SkIntToScalar(mask->fBounds.top())); - - SkPaint paint; - paint.setAntiAlias(true); - canvas.drawRRect(rrect, paint); - return true; -} - -static bool draw_rects_into_mask(const SkRect rects[], int count, SkMask* mask) { - if (!prepare_to_draw_into_mask(rects[0], mask)) { - return false; - } - - SkBitmap bitmap; - bitmap.installPixels(SkImageInfo::Make(mask->fBounds.width(), - mask->fBounds.height(), - kAlpha_8_SkColorType, - kPremul_SkAlphaType), - mask->fImage, mask->fRowBytes); - - SkCanvas canvas(bitmap); - canvas.translate(-SkIntToScalar(mask->fBounds.left()), - -SkIntToScalar(mask->fBounds.top())); - - SkPaint paint; - paint.setAntiAlias(true); - - if (1 == count) { - canvas.drawRect(rects[0], paint); - } else { - // todo: do I need a fast way to do this? - SkPath path; - path.addRect(rects[0]); - path.addRect(rects[1]); - path.setFillType(SkPath::kEvenOdd_FillType); - canvas.drawPath(path, paint); - } - return true; -} - -static bool rect_exceeds(const SkRect& r, SkScalar v) { - return r.fLeft < -v || r.fTop < -v || r.fRight > v || r.fBottom > v || - r.width() > v || r.height() > v; -} - -#include "SkMaskCache.h" - -static SkCachedData* copy_mask_to_cacheddata(SkMask* mask) { - const size_t size = mask->computeTotalImageSize(); - SkCachedData* data = SkResourceCache::NewCachedData(size); - if (data) { - memcpy(data->writable_data(), mask->fImage, size); - SkMask::FreeImage(mask->fImage); - mask->fImage = (uint8_t*)data->data(); - } - return data; -} - -static SkCachedData* find_cached_rrect(SkMask* mask, SkScalar sigma, SkBlurStyle style, - SkBlurQuality quality, const SkRRect& rrect) { - return SkMaskCache::FindAndRef(sigma, style, quality, rrect, mask); -} - -static SkCachedData* add_cached_rrect(SkMask* mask, SkScalar sigma, SkBlurStyle style, - SkBlurQuality quality, const SkRRect& rrect) { - SkCachedData* cache = copy_mask_to_cacheddata(mask); - if (cache) { - SkMaskCache::Add(sigma, style, quality, rrect, *mask, cache); - } - return cache; -} - -static SkCachedData* find_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style, - SkBlurQuality quality, const SkRect rects[], int count) { - return SkMaskCache::FindAndRef(sigma, style, quality, rects, count, mask); -} - -static SkCachedData* add_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style, - SkBlurQuality quality, const SkRect rects[], int count) { - SkCachedData* cache = copy_mask_to_cacheddata(mask); - if (cache) { - SkMaskCache::Add(sigma, style, quality, rects, count, *mask, cache); - } - return cache; -} - -#ifdef SK_IGNORE_FAST_RRECT_BLUR - // Use the faster analytic blur approach for ninepatch round rects - static const bool c_analyticBlurRRect{false}; -#else - static const bool c_analyticBlurRRect{true}; -#endif - -SkMaskFilterBase::FilterReturn -SkBlurMaskFilterImpl::filterRRectToNine(const SkRRect& rrect, const SkMatrix& matrix, - const SkIRect& clipBounds, - NinePatch* patch) const { - SkASSERT(patch != nullptr); - switch (rrect.getType()) { - case SkRRect::kEmpty_Type: - // Nothing to draw. - return kFalse_FilterReturn; - - case SkRRect::kRect_Type: - // We should have caught this earlier. - SkASSERT(false); - // Fall through. - case SkRRect::kOval_Type: - // The nine patch special case does not handle ovals, and we - // already have code for rectangles. - return kUnimplemented_FilterReturn; - - // These three can take advantage of this fast path. - case SkRRect::kSimple_Type: - case SkRRect::kNinePatch_Type: - case SkRRect::kComplex_Type: - break; - } - - // TODO: report correct metrics for innerstyle, where we do not grow the - // total bounds, but we do need an inset the size of our blur-radius - if (kInner_SkBlurStyle == fBlurStyle) { - return kUnimplemented_FilterReturn; - } - - // TODO: take clipBounds into account to limit our coordinates up front - // for now, just skip too-large src rects (to take the old code path). - if (rect_exceeds(rrect.rect(), SkIntToScalar(32767))) { - return kUnimplemented_FilterReturn; - } - - SkIPoint margin; - SkMask srcM, dstM; - srcM.fBounds = rrect.rect().roundOut(); - srcM.fFormat = SkMask::kA8_Format; - srcM.fRowBytes = 0; - - bool filterResult = false; - if (c_analyticBlurRRect) { - // special case for fast round rect blur - // don't actually do the blur the first time, just compute the correct size - filterResult = this->filterRRectMask(&dstM, rrect, matrix, &margin, - SkMask::kJustComputeBounds_CreateMode); - } - - if (!filterResult) { - filterResult = this->filterMask(&dstM, srcM, matrix, &margin); - } - - if (!filterResult) { - return kFalse_FilterReturn; - } - - // Now figure out the appropriate width and height of the smaller round rectangle - // to stretch. It will take into account the larger radius per side as well as double - // the margin, to account for inner and outer blur. - const SkVector& UL = rrect.radii(SkRRect::kUpperLeft_Corner); - const SkVector& UR = rrect.radii(SkRRect::kUpperRight_Corner); - const SkVector& LR = rrect.radii(SkRRect::kLowerRight_Corner); - const SkVector& LL = rrect.radii(SkRRect::kLowerLeft_Corner); - - const SkScalar leftUnstretched = SkTMax(UL.fX, LL.fX) + SkIntToScalar(2 * margin.fX); - const SkScalar rightUnstretched = SkTMax(UR.fX, LR.fX) + SkIntToScalar(2 * margin.fX); - - // Extra space in the middle to ensure an unchanging piece for stretching. Use 3 to cover - // any fractional space on either side plus 1 for the part to stretch. - const SkScalar stretchSize = SkIntToScalar(3); - - const SkScalar totalSmallWidth = leftUnstretched + rightUnstretched + stretchSize; - if (totalSmallWidth >= rrect.rect().width()) { - // There is no valid piece to stretch. - return kUnimplemented_FilterReturn; - } - - const SkScalar topUnstretched = SkTMax(UL.fY, UR.fY) + SkIntToScalar(2 * margin.fY); - const SkScalar bottomUnstretched = SkTMax(LL.fY, LR.fY) + SkIntToScalar(2 * margin.fY); - - const SkScalar totalSmallHeight = topUnstretched + bottomUnstretched + stretchSize; - if (totalSmallHeight >= rrect.rect().height()) { - // There is no valid piece to stretch. - return kUnimplemented_FilterReturn; - } - - SkRect smallR = SkRect::MakeWH(totalSmallWidth, totalSmallHeight); - - SkRRect smallRR; - SkVector radii[4]; - radii[SkRRect::kUpperLeft_Corner] = UL; - radii[SkRRect::kUpperRight_Corner] = UR; - radii[SkRRect::kLowerRight_Corner] = LR; - radii[SkRRect::kLowerLeft_Corner] = LL; - smallRR.setRectRadii(smallR, radii); - - const SkScalar sigma = this->computeXformedSigma(matrix); - SkCachedData* cache = find_cached_rrect(&patch->fMask, sigma, fBlurStyle, - this->getQuality(), smallRR); - if (!cache) { - bool analyticBlurWorked = false; - if (c_analyticBlurRRect) { - analyticBlurWorked = - this->filterRRectMask(&patch->fMask, smallRR, matrix, &margin, - SkMask::kComputeBoundsAndRenderImage_CreateMode); - } - - if (!analyticBlurWorked) { - if (!draw_rrect_into_mask(smallRR, &srcM)) { - return kFalse_FilterReturn; - } - - SkAutoMaskFreeImage amf(srcM.fImage); - - if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) { - return kFalse_FilterReturn; - } - } - cache = add_cached_rrect(&patch->fMask, sigma, fBlurStyle, this->getQuality(), smallRR); - } - - patch->fMask.fBounds.offsetTo(0, 0); - patch->fOuterRect = dstM.fBounds; - patch->fCenter.fX = SkScalarCeilToInt(leftUnstretched) + 1; - patch->fCenter.fY = SkScalarCeilToInt(topUnstretched) + 1; - SkASSERT(nullptr == patch->fCache); - patch->fCache = cache; // transfer ownership to patch - return kTrue_FilterReturn; -} - -// Use the faster analytic blur approach for ninepatch rects -static const bool c_analyticBlurNinepatch{true}; - -SkMaskFilterBase::FilterReturn -SkBlurMaskFilterImpl::filterRectsToNine(const SkRect rects[], int count, - const SkMatrix& matrix, - const SkIRect& clipBounds, - NinePatch* patch) const { - if (count < 1 || count > 2) { - return kUnimplemented_FilterReturn; - } - - // TODO: report correct metrics for innerstyle, where we do not grow the - // total bounds, but we do need an inset the size of our blur-radius - if (kInner_SkBlurStyle == fBlurStyle || kOuter_SkBlurStyle == fBlurStyle) { - return kUnimplemented_FilterReturn; - } - - // TODO: take clipBounds into account to limit our coordinates up front - // for now, just skip too-large src rects (to take the old code path). - if (rect_exceeds(rects[0], SkIntToScalar(32767))) { - return kUnimplemented_FilterReturn; - } - - SkIPoint margin; - SkMask srcM, dstM; - srcM.fBounds = rects[0].roundOut(); - srcM.fFormat = SkMask::kA8_Format; - srcM.fRowBytes = 0; - - bool filterResult = false; - if (count == 1 && c_analyticBlurNinepatch) { - // special case for fast rect blur - // don't actually do the blur the first time, just compute the correct size - filterResult = this->filterRectMask(&dstM, rects[0], matrix, &margin, - SkMask::kJustComputeBounds_CreateMode); - } else { - filterResult = this->filterMask(&dstM, srcM, matrix, &margin); - } - - if (!filterResult) { - return kFalse_FilterReturn; - } - - /* - * smallR is the smallest version of 'rect' that will still guarantee that - * we get the same blur results on all edges, plus 1 center row/col that is - * representative of the extendible/stretchable edges of the ninepatch. - * Since our actual edge may be fractional we inset 1 more to be sure we - * don't miss any interior blur. - * x is an added pixel of blur, and { and } are the (fractional) edge - * pixels from the original rect. - * - * x x { x x .... x x } x x - * - * Thus, in this case, we inset by a total of 5 (on each side) beginning - * with our outer-rect (dstM.fBounds) - */ - SkRect smallR[2]; - SkIPoint center; - - // +2 is from +1 for each edge (to account for possible fractional edges - int smallW = dstM.fBounds.width() - srcM.fBounds.width() + 2; - int smallH = dstM.fBounds.height() - srcM.fBounds.height() + 2; - SkIRect innerIR; - - if (1 == count) { - innerIR = srcM.fBounds; - center.set(smallW, smallH); - } else { - SkASSERT(2 == count); - rects[1].roundIn(&innerIR); - center.set(smallW + (innerIR.left() - srcM.fBounds.left()), - smallH + (innerIR.top() - srcM.fBounds.top())); - } - - // +1 so we get a clean, stretchable, center row/col - smallW += 1; - smallH += 1; - - // we want the inset amounts to be integral, so we don't change any - // fractional phase on the fRight or fBottom of our smallR. - const SkScalar dx = SkIntToScalar(innerIR.width() - smallW); - const SkScalar dy = SkIntToScalar(innerIR.height() - smallH); - if (dx < 0 || dy < 0) { - // we're too small, relative to our blur, to break into nine-patch, - // so we ask to have our normal filterMask() be called. - return kUnimplemented_FilterReturn; - } - - smallR[0].set(rects[0].left(), rects[0].top(), rects[0].right() - dx, rects[0].bottom() - dy); - if (smallR[0].width() < 2 || smallR[0].height() < 2) { - return kUnimplemented_FilterReturn; - } - if (2 == count) { - smallR[1].set(rects[1].left(), rects[1].top(), - rects[1].right() - dx, rects[1].bottom() - dy); - SkASSERT(!smallR[1].isEmpty()); - } - - const SkScalar sigma = this->computeXformedSigma(matrix); - SkCachedData* cache = find_cached_rects(&patch->fMask, sigma, fBlurStyle, - this->getQuality(), smallR, count); - if (!cache) { - if (count > 1 || !c_analyticBlurNinepatch) { - if (!draw_rects_into_mask(smallR, count, &srcM)) { - return kFalse_FilterReturn; - } - - SkAutoMaskFreeImage amf(srcM.fImage); - - if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) { - return kFalse_FilterReturn; - } - } else { - if (!this->filterRectMask(&patch->fMask, smallR[0], matrix, &margin, - SkMask::kComputeBoundsAndRenderImage_CreateMode)) { - return kFalse_FilterReturn; - } - } - cache = add_cached_rects(&patch->fMask, sigma, fBlurStyle, this->getQuality(), smallR, count); - } - patch->fMask.fBounds.offsetTo(0, 0); - patch->fOuterRect = dstM.fBounds; - patch->fCenter = center; - SkASSERT(nullptr == patch->fCache); - patch->fCache = cache; // transfer ownership to patch - return kTrue_FilterReturn; -} - -void SkBlurMaskFilterImpl::computeFastBounds(const SkRect& src, - SkRect* dst) const { - SkScalar pad = 3.0f * fSigma; - - dst->set(src.fLeft - pad, src.fTop - pad, - src.fRight + pad, src.fBottom + pad); -} - -sk_sp<SkFlattenable> SkBlurMaskFilterImpl::CreateProc(SkReadBuffer& buffer) { - const SkScalar sigma = buffer.readScalar(); - SkBlurStyle style = buffer.read32LE(kLastEnum_SkBlurStyle); - unsigned flags = buffer.read32LE(SkBlurMaskFilter::kAll_BlurFlag); - - SkRect occluder; - buffer.readRect(&occluder); - - return SkBlurMaskFilter::Make((SkBlurStyle)style, sigma, occluder, flags); -} - -void SkBlurMaskFilterImpl::flatten(SkWriteBuffer& buffer) const { - buffer.writeScalar(fSigma); - buffer.writeUInt(fBlurStyle); - buffer.writeUInt(fBlurFlags); - buffer.writeRect(fOccluder); -} - - -#if SK_SUPPORT_GPU - -bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context, - GrRenderTargetContext* renderTargetContext, - GrPaint&& paint, - const GrClip& clip, - const SkMatrix& viewMatrix, - const SkStrokeRec& strokeRec, - const SkPath& path) const { - SkASSERT(renderTargetContext); - - if (fBlurStyle != kNormal_SkBlurStyle) { - return false; - } - - // TODO: we could handle blurred stroked circles - if (!strokeRec.isFillStyle()) { - return false; - } - - SkScalar xformedSigma = this->computeXformedSigma(viewMatrix); - - GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider(); - std::unique_ptr<GrFragmentProcessor> fp; - - SkRect rect; - if (path.isRect(&rect)) { - SkScalar pad = 3.0f * xformedSigma; - rect.outset(pad, pad); - - fp = GrRectBlurEffect::Make(proxyProvider, rect, xformedSigma); - } else if (path.isOval(&rect) && SkScalarNearlyEqual(rect.width(), rect.height())) { - fp = GrCircleBlurFragmentProcessor::Make(proxyProvider, rect, xformedSigma); - - // expand the rect for the coverage geometry - int pad = SkScalarCeilToInt(6*xformedSigma)/2; - rect.outset(SkIntToScalar(pad), SkIntToScalar(pad)); - } else { - return false; - } - - if (!fp) { - return false; - } - - SkMatrix inverse; - if (!viewMatrix.invert(&inverse)) { - return false; - } - - paint.addCoverageFragmentProcessor(std::move(fp)); - renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), - rect, inverse); - return true; -} - -bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context, - GrRenderTargetContext* renderTargetContext, - GrPaint&& paint, - const GrClip& clip, - const SkMatrix& viewMatrix, - const SkStrokeRec& strokeRec, - const SkRRect& srcRRect, - const SkRRect& devRRect) const { - SkASSERT(renderTargetContext); - - if (fBlurStyle != kNormal_SkBlurStyle) { - return false; - } - - if (!strokeRec.isFillStyle()) { - return false; - } - - GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider(); - SkScalar xformedSigma = this->computeXformedSigma(viewMatrix); - - if (devRRect.isRect() || SkRRectPriv::IsCircle(devRRect)) { - std::unique_ptr<GrFragmentProcessor> fp; - if (devRRect.isRect()) { - SkScalar pad = 3.0f * xformedSigma; - const SkRect dstCoverageRect = devRRect.rect().makeOutset(pad, pad); - - fp = GrRectBlurEffect::Make(proxyProvider, dstCoverageRect, xformedSigma); - } else { - fp = GrCircleBlurFragmentProcessor::Make(proxyProvider, - devRRect.rect(), xformedSigma); - } - - if (!fp) { - return false; - } - paint.addCoverageFragmentProcessor(std::move(fp)); - - SkRect srcProxyRect = srcRRect.rect(); - SkScalar outsetX = 3.0f*fSigma; - SkScalar outsetY = 3.0f*fSigma; - if (this->ignoreXform()) { - // When we're ignoring the CTM the padding added to the source rect also needs to ignore - // the CTM. The matrix passed in here is guaranteed to be just scale and translate so we - // can just grab the X and Y scales off the matrix and pre-undo the scale. - outsetX /= viewMatrix.getScaleX(); - outsetY /= viewMatrix.getScaleY(); - } - srcProxyRect.outset(outsetX, outsetY); - - renderTargetContext->drawRect(clip, std::move(paint), GrAA::kNo, viewMatrix, srcProxyRect); - return true; - } - - auto fp = GrRRectBlurEffect::Make(context, fSigma, xformedSigma, srcRRect, devRRect); - if (!fp) { - return false; - } - - if (!this->ignoreXform()) { - SkRect srcProxyRect = srcRRect.rect(); - srcProxyRect.outset(3.0f*fSigma, 3.0f*fSigma); - - sk_sp<SkVertices> vertices = nullptr; - SkRect temp = fOccluder; - - if (!temp.isEmpty() && (srcProxyRect.contains(temp) || temp.intersect(srcProxyRect))) { - SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, 8, 24, 0); - srcProxyRect.toQuad(builder.positions()); - temp.toQuad(builder.positions() + 4); - - static const uint16_t ringI[24] = { 0, 1, 5, 5, 4, 0, - 1, 2, 6, 6, 5, 1, - 2, 3, 7, 7, 6, 2, - 3, 0, 4, 4, 7, 3 }; - memcpy(builder.indices(), ringI, sizeof(ringI)); - vertices = builder.detach(); - } else { - // full rect case - SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, 4, 6, 0); - srcProxyRect.toQuad(builder.positions()); - - static const uint16_t fullI[6] = { 0, 1, 2, 0, 2, 3 }; - memcpy(builder.indices(), fullI, sizeof(fullI)); - vertices = builder.detach(); - } - - paint.addCoverageFragmentProcessor(std::move(fp)); - renderTargetContext->drawVertices(clip, std::move(paint), viewMatrix, std::move(vertices)); - } else { - SkMatrix inverse; - if (!viewMatrix.invert(&inverse)) { - return false; - } - - float extra=3.f*SkScalarCeilToScalar(xformedSigma-1/6.0f); - SkRect proxyRect = devRRect.rect(); - proxyRect.outset(extra, extra); - - paint.addCoverageFragmentProcessor(std::move(fp)); - renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, - SkMatrix::I(), proxyRect, inverse); - } - - return true; -} - -bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRRect& devRRect, - const SkIRect& clipBounds, - const SkMatrix& ctm, - SkRect* maskRect) const { - SkScalar xformedSigma = this->computeXformedSigma(ctm); - if (xformedSigma <= 0) { - return false; - } - - // We always do circles and simple circular rrects on the GPU - if (!SkRRectPriv::IsCircle(devRRect) && !SkRRectPriv::IsSimpleCircular(devRRect)) { - static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64); - static const SkScalar kMIN_GPU_BLUR_SIGMA = SkIntToScalar(32); - - if (devRRect.width() <= kMIN_GPU_BLUR_SIZE && - devRRect.height() <= kMIN_GPU_BLUR_SIZE && - xformedSigma <= kMIN_GPU_BLUR_SIGMA) { - // We prefer to blur small rects with small radii on the CPU. - return false; - } - } - - if (nullptr == maskRect) { - // don't need to compute maskRect - return true; - } - - float sigma3 = 3 * SkScalarToFloat(xformedSigma); - - SkRect clipRect = SkRect::Make(clipBounds); - SkRect srcRect(devRRect.rect()); - - // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. - srcRect.outset(sigma3, sigma3); - clipRect.outset(sigma3, sigma3); - if (!srcRect.intersect(clipRect)) { - srcRect.setEmpty(); - } - *maskRect = srcRect; - return true; -} - -sk_sp<GrTextureProxy> SkBlurMaskFilterImpl::filterMaskGPU(GrContext* context, - sk_sp<GrTextureProxy> srcProxy, - const SkMatrix& ctm, - const SkIRect& maskRect) const { - // 'maskRect' isn't snapped to the UL corner but the mask in 'src' is. - const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height()); - - SkScalar xformedSigma = this->computeXformedSigma(ctm); - SkASSERT(xformedSigma > 0); - - // If we're doing a normal blur, we can clobber the pathTexture in the - // gaussianBlur. Otherwise, we need to save it for later compositing. - bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); - sk_sp<GrRenderTargetContext> renderTargetContext( - SkGpuBlurUtils::GaussianBlur(context, - srcProxy, - nullptr, - clipRect, - SkIRect::EmptyIRect(), - xformedSigma, - xformedSigma, - GrTextureDomain::kIgnore_Mode)); - if (!renderTargetContext) { - return nullptr; - } - - if (!isNormalBlur) { - GrPaint paint; - // Blend pathTexture over blurTexture. - paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(srcProxy), - SkMatrix::I())); - if (kInner_SkBlurStyle == fBlurStyle) { - // inner: dst = dst * src - paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op); - } else if (kSolid_SkBlurStyle == fBlurStyle) { - // solid: dst = src + dst - src * dst - // = src + (1 - src) * dst - paint.setCoverageSetOpXPFactory(SkRegion::kUnion_Op); - } else if (kOuter_SkBlurStyle == fBlurStyle) { - // outer: dst = dst * (1 - src) - // = 0 * src + (1 - src) * dst - paint.setCoverageSetOpXPFactory(SkRegion::kDifference_Op); - } else { - paint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); - } - - renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), - SkRect::Make(clipRect)); - } - - return renderTargetContext->asTextureProxyRef(); -} - -#endif // SK_SUPPORT_GPU - - -#ifndef SK_IGNORE_TO_STRING -void SkBlurMaskFilterImpl::toString(SkString* str) const { - str->append("SkBlurMaskFilterImpl: ("); - - str->append("sigma: "); - str->appendScalar(fSigma); - str->append(" "); - - static const char* gStyleName[kLastEnum_SkBlurStyle + 1] = { - "normal", "solid", "outer", "inner" - }; - - str->appendf("style: %s ", gStyleName[fBlurStyle]); - str->append("flags: ("); - if (fBlurFlags) { - bool needSeparator = false; - SkAddFlagToString(str, this->ignoreXform(), "IgnoreXform", &needSeparator); - SkAddFlagToString(str, - SkToBool(fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag), - "HighQuality", &needSeparator); - } else { - str->append("None"); - } - str->append("))"); -} -#endif - -SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) - SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) -SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |