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-rw-r--r--src/core/SkLightingShader.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp
index eba7d652eb..bc47af60ee 100644
--- a/src/core/SkLightingShader.cpp
+++ b/src/core/SkLightingShader.cpp
@@ -606,7 +606,12 @@ sk_sp<SkFlattenable> SkLightingShaderImpl::CreateProc(SkReadBuffer& buf) {
SkAutoTUnref<const SkLightingShader::Lights> lights(builder.finish());
- return sk_make_sp<SkLightingShaderImpl>(diffuse, normal, lights, SkVector::Make(1.0f, 0.0f),
+ SkVector invNormRotation = {1,0};
+ if (!buf.isVersionLT(SkReadBuffer::kLightingShaderWritesInvNormRotation)) {
+ invNormRotation = buf.readPoint();
+ }
+
+ return sk_make_sp<SkLightingShaderImpl>(diffuse, normal, lights, invNormRotation,
&diffLocalM, &normLocalM);
}
@@ -634,6 +639,7 @@ void SkLightingShaderImpl::flatten(SkWriteBuffer& buf) const {
buf.writeScalarArray(&light.dir().fX, 3);
}
}
+ buf.writePoint(fInvNormRotation);
}
bool SkLightingShaderImpl::computeNormTotalInverse(const ContextRec& rec,