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Diffstat (limited to 'src/core/SkBlitter_A8.cpp')
-rw-r--r--src/core/SkBlitter_A8.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/core/SkBlitter_A8.cpp b/src/core/SkBlitter_A8.cpp
index 11f425903b..ce7d6e7ad2 100644
--- a/src/core/SkBlitter_A8.cpp
+++ b/src/core/SkBlitter_A8.cpp
@@ -12,12 +12,11 @@
#include "SkShader.h"
#include "SkXfermode.h"
-SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint)
- : INHERITED(device) {
+SkA8_Blitter::SkA8_Blitter(const SkPixmap& device, const SkPaint& paint) : INHERITED(device) {
fSrcA = paint.getAlpha();
}
-const SkBitmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) {
+const SkPixmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) {
if (255 == fSrcA) {
*value = 255;
return &fDevice;
@@ -33,7 +32,7 @@ void SkA8_Blitter::blitH(int x, int y, int width) {
return;
}
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
if (fSrcA == 255) {
memset(device, 0xFF, width);
@@ -53,7 +52,7 @@ void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
return;
}
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
unsigned srcA = fSrcA;
for (;;) {
@@ -97,7 +96,7 @@ void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
#define SK_BLITBWMASK_NAME SkA8_BlitBW
#define SK_BLITBWMASK_ARGS
#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst)
-#define SK_BLITBWMASK_GETADDR getAddr8
+#define SK_BLITBWMASK_GETADDR writable_addr8
#define SK_BLITBWMASK_DEVTYPE uint8_t
#include "SkBlitBWMaskTemplate.h"
@@ -116,7 +115,7 @@ static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa,
#define SK_BLITBWMASK_NAME SkA8_BlendBW
#define SK_BLITBWMASK_ARGS , U8CPU sa, unsigned dst_scale
#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sa, dst_scale)
-#define SK_BLITBWMASK_GETADDR getAddr8
+#define SK_BLITBWMASK_GETADDR writable_addr8
#define SK_BLITBWMASK_DEVTYPE uint8_t
#include "SkBlitBWMaskTemplate.h"
@@ -139,7 +138,7 @@ void SkA8_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
int y = clip.fTop;
int width = clip.width();
int height = clip.height();
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
const uint8_t* alpha = mask.getAddr8(x, y);
unsigned srcA = fSrcA;
@@ -179,7 +178,7 @@ void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
}
unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha));
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
size_t rowBytes = fDevice.rowBytes();
if (sa == 0xFF) {
@@ -206,7 +205,7 @@ void SkA8_Blitter::blitRect(int x, int y, int width, int height) {
return;
}
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
unsigned srcA = fSrcA;
if (srcA == 255) {
@@ -228,9 +227,10 @@ void SkA8_Blitter::blitRect(int x, int y, int width, int height) {
///////////////////////////////////////////////////////////////////////
-SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint,
+SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkPixmap& device, const SkPaint& paint,
SkShader::Context* shaderContext)
- : INHERITED(device, paint, shaderContext) {
+ : INHERITED(device, paint, shaderContext)
+{
if ((fXfermode = paint.getXfermode()) != NULL) {
fXfermode->ref();
SkASSERT(fShaderContext);
@@ -250,7 +250,7 @@ void SkA8_Shader_Blitter::blitH(int x, int y, int width) {
SkASSERT(x >= 0 && y >= 0 &&
(unsigned)(x + width) <= (unsigned)fDevice.width());
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
SkShader::Context* shaderContext = fShaderContext;
if ((shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) {
@@ -288,7 +288,7 @@ void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
SkXfermode* mode = fXfermode;
uint8_t* aaExpand = fAAExpand;
SkPMColor* span = fBuffer;
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
int opaque = shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag;
for (;;) {
@@ -329,7 +329,7 @@ void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
int y = clip.fTop;
int width = clip.width();
int height = clip.height();
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
const uint8_t* alpha = mask.getAddr8(x, y);
SkShader::Context* shaderContext = fShaderContext;
@@ -353,7 +353,7 @@ void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
///////////////////////////////////////////////////////////////////////////////
-SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device,
+SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkPixmap& device,
const SkPaint& paint) : SkRasterBlitter(device) {
SkASSERT(NULL == paint.getShader());
SkASSERT(NULL == paint.getXfermode());
@@ -362,7 +362,7 @@ SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device,
void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
const int16_t runs[]) {
- uint8_t* device = fDevice.getAddr8(x, y);
+ uint8_t* device = fDevice.writable_addr8(x, y);
SkDEBUGCODE(int totalCount = 0;)
for (;;) {
@@ -384,7 +384,7 @@ void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
}
void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
- memset(fDevice.getAddr8(x, y), 0xFF, width);
+ memset(fDevice.writable_addr8(x, y), 0xFF, width);
}
void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
@@ -392,7 +392,7 @@ void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
return;
}
- uint8_t* dst = fDevice.getAddr8(x, y);
+ uint8_t* dst = fDevice.writable_addr8(x, y);
const size_t dstRB = fDevice.rowBytes();
while (--height >= 0) {
*dst = alpha;
@@ -401,7 +401,7 @@ void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
}
void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) {
- uint8_t* dst = fDevice.getAddr8(x, y);
+ uint8_t* dst = fDevice.writable_addr8(x, y);
const size_t dstRB = fDevice.rowBytes();
while (--height >= 0) {
memset(dst, 0xFF, width);
@@ -417,7 +417,7 @@ void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
int width = clip.width();
int height = clip.height();
- uint8_t* dst = fDevice.getAddr8(x, y);
+ uint8_t* dst = fDevice.writable_addr8(x, y);
const uint8_t* src = mask.getAddr8(x, y);
const size_t srcRB = mask.fRowBytes;
const size_t dstRB = fDevice.rowBytes();
@@ -429,6 +429,6 @@ void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
}
}
-const SkBitmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) {
+const SkPixmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) {
return NULL;
}