diff options
Diffstat (limited to 'site/user')
-rw-r--r-- | site/user/api/skpaint.md | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/site/user/api/skpaint.md b/site/user/api/skpaint.md index 8f34df30d3..df38cda6fc 100644 --- a/site/user/api/skpaint.md +++ b/site/user/api/skpaint.md @@ -99,8 +99,8 @@ assign a SkShader to the paint. SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; SkShader* shader = SkGradientShader::CreateLinear( - points, colors, NULL, 2, - SkShader::kClamp_TileMode, 0, NULL); + points, colors, nullptr, 2, + SkShader::kClamp_TileMode, 0, nullptr); SkPaint paint; paint.setShader(shader); shader->unref(); @@ -201,8 +201,8 @@ with a vertical alpha gradient. SK_ColorMAGENTA}; SkAutoTUnref<SkShader> srcShader( SkGradientShader::CreateLinear( - srcPoints, srcColors, NULL, 2, - SkShader::kClamp_TileMode, 0, NULL)); + srcPoints, srcColors, nullptr, 2, + SkShader::kClamp_TileMode, 0, nullptr)); src.setShader(srcShader); SkPoint dstPoints[2] = { @@ -214,8 +214,8 @@ with a vertical alpha gradient. SK_ColorCYAN}; SkAutoTUnref<SkShader> dstShader( SkGradientShader::CreateLinear( - dstPoints, dstColors, NULL, 2, - SkShader::kClamp_TileMode, 0, NULL)); + dstPoints, dstColors, nullptr, 2, + SkShader::kClamp_TileMode, 0, nullptr)); dst.setShader(dstShader); canvas->clear(SK_ColorWHITE); size_t N = sizeof(modes) / sizeof(modes[0]); @@ -228,7 +228,7 @@ with a vertical alpha gradient. canvas->drawText(desc, strlen(desc), 68.0f, 30.0f, text); canvas->clipRect(SkRect::MakeWH(64.0f, 64.0f)); canvas->drawColor(SK_ColorLTGRAY); - (void)canvas->saveLayer(NULL, NULL); + (void)canvas->saveLayer(nullptr, nullptr); canvas->clear(SK_ColorTRANSPARENT); canvas->drawPaint(dst); src.setXfermodeMode(modes[i]); @@ -275,7 +275,7 @@ Several shaders are defined (besides the linear gradient already mentioned): SkShader* shader = SkGradientShader::CreateRadial( SkPoint::Make(128.0f, 128.0f), 180.0f, - colors, NULL, 2, SkShader::kClamp_TileMode, 0, NULL); + colors, nullptr, 2, SkShader::kClamp_TileMode, 0, nullptr); SkPaint paint; paint.setShader(shader); shader->unref(); @@ -293,7 +293,7 @@ Several shaders are defined (besides the linear gradient already mentioned): SkGradientShader::CreateTwoPointConical( SkPoint::Make(128.0f, 128.0f), 128.0f, SkPoint::Make(128.0f, 16.0f), 16.0f, - colors, NULL, 2, SkShader::kClamp_TileMode, 0, NULL); + colors, nullptr, 2, SkShader::kClamp_TileMode, 0, nullptr); SkPaint paint; paint.setShader(shader); shader->unref(); @@ -311,7 +311,7 @@ Several shaders are defined (besides the linear gradient already mentioned): SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW, SK_ColorCYAN}; SkShader* shader = SkGradientShader::CreateSweep( - 128.0f, 128.0f, colors, NULL, 4, 0, NULL); + 128.0f, 128.0f, colors, nullptr, 4, 0, nullptr); SkPaint paint; paint.setShader(shader); shader->unref(); @@ -326,7 +326,7 @@ Several shaders are defined (besides the linear gradient already mentioned): canvas->clear(SK_ColorWHITE); SkShader* shader = SkPerlinNoiseShader::CreateFractalNoise( - 0.05f, 0.05f, 4, 0.0f, NULL); + 0.05f, 0.05f, 4, 0.0f, nullptr); SkPaint paint; paint.setShader(shader); shader->unref(); @@ -341,7 +341,7 @@ Several shaders are defined (besides the linear gradient already mentioned): canvas->clear(SK_ColorWHITE); SkShader* shader = SkPerlinNoiseShader::CreateTurbulence( - 0.05f, 0.05f, 4, 0.0f, NULL); + 0.05f, 0.05f, 4, 0.0f, nullptr); SkPaint paint; paint.setShader(shader); shader->unref(); @@ -358,9 +358,9 @@ Several shaders are defined (besides the linear gradient already mentioned): SkShader* shader1 = SkGradientShader::CreateRadial( SkPoint::Make(128.0f, 128.0f), 180.0f, - colors, NULL, 2, SkShader::kClamp_TileMode, 0, NULL); + colors, nullptr, 2, SkShader::kClamp_TileMode, 0, nullptr); SkShader* shader2 = SkPerlinNoiseShader::CreateTurbulence( - 0.025f, 0.025f, 2, 0.0f, NULL); + 0.025f, 0.025f, 2, 0.0f, nullptr); SkShader* shader = new SkComposeShader(shader1, shader2); SkPaint paint; @@ -507,7 +507,7 @@ SkColorFilter int x = (i - 96) * 255 / 64; ct[i] = x < 0 ? 0 : x > 255 ? 255 : x; } - SkColorFilter* cf = SkTableColorFilter::CreateARGB(NULL, ct, ct, ct); + SkColorFilter* cf = SkTableColorFilter::CreateARGB(nullptr, ct, ct, ct); SkPaint paint; paint.setColorFilter(cf); cf->unref(); |