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-rw-r--r--modules/sksg/include/SkSGPath.h48
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diff --git a/modules/sksg/include/SkSGPath.h b/modules/sksg/include/SkSGPath.h
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+++ b/modules/sksg/include/SkSGPath.h
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+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkSGPath_DEFINED
+#define SkSGPath_DEFINED
+
+#include "SkSGGeometryNode.h"
+
+#include "SkPath.h"
+
+class SkCanvas;
+class SkPaint;
+
+namespace sksg {
+
+/**
+ * Concrete Geometry node, wrapping an SkPath.
+ */
+class Path : public GeometryNode {
+public:
+ static sk_sp<Path> Make() { return sk_sp<Path>(new Path(SkPath())); }
+ static sk_sp<Path> Make(const SkPath& r) { return sk_sp<Path>(new Path(r)); }
+
+ SG_ATTRIBUTE(Path, SkPath, fPath)
+ SG_MAPPED_ATTRIBUTE(FillType, SkPath::FillType, fPath)
+
+protected:
+ void onClip(SkCanvas*, bool antiAlias) const override;
+ void onDraw(SkCanvas*, const SkPaint&) const override;
+
+ SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ SkPath onAsPath() const override;
+
+private:
+ explicit Path(const SkPath&);
+
+ SkPath fPath;
+
+ using INHERITED = GeometryNode;
+};
+
+} // namespace sksg
+
+#endif // SkSGPath_DEFINED