diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/gpu/gl/GrGLFunctions.h | 56 | ||||
-rw-r--r-- | include/gpu/gl/GrGLInterface.h | 56 |
2 files changed, 112 insertions, 0 deletions
diff --git a/include/gpu/gl/GrGLFunctions.h b/include/gpu/gl/GrGLFunctions.h index 65c6330618..d8f2764258 100644 --- a/include/gpu/gl/GrGLFunctions.h +++ b/include/gpu/gl/GrGLFunctions.h @@ -160,6 +160,62 @@ extern "C" { typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values); typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr); typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); + + // Experimental: Functions for GL_NV_path_rendering. These will be + // alphabetized with the above functions once this is fully supported + // (and functions we are unlikely to use will possibly be omitted). + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixModeProc)(GrGLenum); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLoadIdentityProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLoadMatrixfProc)(const GrGLfloat* m); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const void *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const void *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCommandsProc)(GrGLuint path, GrGLsizei commandStart, GrGLsizei commandsToDelete, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const void *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const void *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const void *pathString); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const void *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const void *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, float emScale); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphRangeProc)(GrGLuint firstPathName, GrGLenum fontTarget, const void *fontName, GrGLbitfield fontStyle, GrGLuint firstGlyph, GrGLsizei numGlyphs, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, float emScale); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLWeightPathsProc)(GrGLuint resultPath, GrGLsizei numPaths, const GrGLuint paths[], const float weights[]); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, float weight); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const float *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterivProc)(GrGLuint path, GrGLenum pname, const int *value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, int value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfvProc)(GrGLuint path, GrGLenum pname, const float *value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, float value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathDashArrayProc)(GrGLuint path, GrGLsizei dashCount, const float *dashArray); + typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range); + typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPathProc)(GrGLuint path); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilFuncProc)(GrGLenum func, int ref, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilDepthOffsetProc)(float factor, int units); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, int reference, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const float *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, int reference, GrGLuint mask, GrGLenum transformType, const float *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoverDepthFuncProc)(GrGLenum zfunc); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathColorGenProc)(GrGLenum color, GrGLenum genMode, GrGLenum colorFormat, const float *coeffs); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, int components, const float *coeffs); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathFogGenProc)(GrGLenum genMode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const float *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const float* transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathParameterivProc)(GrGLuint name, GrGLenum param, int *value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathParameterfvProc)(GrGLuint name, GrGLenum param, float *value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathCommandsProc)(GrGLuint name, GrGLubyte *commands); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathCoordsProc)(GrGLuint name, float *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathDashArrayProc)(GrGLuint name, float *dashArray); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathMetricsProc)(GrGLbitfield metricQueryMask, GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLsizei stride, float *metrics); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathMetricRangeProc)(GrGLbitfield metricQueryMask, GrGLuint fistPathName, GrGLsizei numPaths, GrGLsizei stride, float *metrics); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathSpacingProc)(GrGLenum pathListMode, GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, float advanceScale, float kerningScale, GrGLenum transformType, float *returnedSpacing); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathColorGenivProc)(GrGLenum color, GrGLenum pname, int *value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathColorGenfvProc)(GrGLenum color, GrGLenum pname, float *value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathTexGenivProc)(GrGLenum texCoordSet, GrGLenum pname, int *value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathTexGenfvProc)(GrGLenum texCoordSet, GrGLenum pname, float *value); + typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPointInFillPathProc)(GrGLuint path, GrGLuint mask, float x, float y); + typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPointInStrokePathProc)(GrGLuint path, float x, float y); + typedef GrGLfloat (GR_GL_FUNCTION_TYPE* GrGLGetPathLengthProc)(GrGLuint path, GrGLsizei startSegment, GrGLsizei numSegments); + typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLPointAlongPathProc)(GrGLuint path, GrGLsizei startSegment, GrGLsizei numSegments, float distance, float *x, float *y, float *tangentX, float *tangentY); } // extern "C" #endif diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h index d7cdfea476..4032a55d2d 100644 --- a/include/gpu/gl/GrGLInterface.h +++ b/include/gpu/gl/GrGLInterface.h @@ -252,6 +252,62 @@ public: GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer; GLPtr<GrGLViewportProc> fViewport; + // Experimental: Functions for GL_NV_path_rendering. These will be + // alphabetized with the above functions once this is fully supported + // (and functions we are unlikely to use will possibly be omitted). + GLPtr<GrGLMatrixModeProc> fMatrixMode; + GLPtr<GrGLLoadIdentityProc> fLoadIdentity; + GLPtr<GrGLLoadMatrixfProc> fLoadMatrixf; + GLPtr<GrGLPathCommandsProc> fPathCommands; + GLPtr<GrGLPathCoordsProc> fPathCoords; + GLPtr<GrGLPathSubCommandsProc> fPathSubCommands; + GLPtr<GrGLPathSubCoordsProc> fPathSubCoords; + GLPtr<GrGLPathStringProc> fPathString; + GLPtr<GrGLPathGlyphsProc> fPathGlyphs; + GLPtr<GrGLPathGlyphRangeProc> fPathGlyphRange; + GLPtr<GrGLWeightPathsProc> fWeightPaths; + GLPtr<GrGLCopyPathProc> fCopyPath; + GLPtr<GrGLInterpolatePathsProc> fInterpolatePaths; + GLPtr<GrGLTransformPathProc> fTransformPath; + GLPtr<GrGLPathParameterivProc> fPathParameteriv; + GLPtr<GrGLPathParameteriProc> fPathParameteri; + GLPtr<GrGLPathParameterfvProc> fPathParameterfv; + GLPtr<GrGLPathParameterfProc> fPathParameterf; + GLPtr<GrGLPathDashArrayProc> fPathDashArray; + GLPtr<GrGLGenPathsProc> fGenPaths; + GLPtr<GrGLDeletePathsProc> fDeletePaths; + GLPtr<GrGLIsPathProc> fIsPath; + GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc; + GLPtr<GrGLPathStencilDepthOffsetProc> fPathStencilDepthOffset; + GLPtr<GrGLStencilFillPathProc> fStencilFillPath; + GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath; + GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced; + GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced; + GLPtr<GrGLPathCoverDepthFuncProc> fPathCoverDepthFunc; + GLPtr<GrGLPathColorGenProc> fPathColorGen; + GLPtr<GrGLPathTexGenProc> fPathTexGen; + GLPtr<GrGLPathFogGenProc> fPathFogGen; + GLPtr<GrGLCoverFillPathProc> fCoverFillPath; + GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath; + GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced; + GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced; + GLPtr<GrGLGetPathParameterivProc> fGetPathParameteriv; + GLPtr<GrGLGetPathParameterfvProc> fGetPathParameterfv; + GLPtr<GrGLGetPathCommandsProc> fGetPathCommands; + GLPtr<GrGLGetPathCoordsProc> fGetPathCoords; + GLPtr<GrGLGetPathDashArrayProc> fGetPathDashArray; + GLPtr<GrGLGetPathMetricsProc> fGetPathMetrics; + GLPtr<GrGLGetPathMetricRangeProc> fGetPathMetricRange; + GLPtr<GrGLGetPathSpacingProc> fGetPathSpacing; + GLPtr<GrGLGetPathColorGenivProc> fGetPathColorGeniv; + GLPtr<GrGLGetPathColorGenfvProc> fGetPathColorGenfv; + GLPtr<GrGLGetPathTexGenivProc> fGetPathTexGeniv; + GLPtr<GrGLGetPathTexGenfvProc> fGetPathTexGenfv; + GLPtr<GrGLIsPointInFillPathProc> fIsPointInFillPath; + GLPtr<GrGLIsPointInStrokePathProc> fIsPointInStrokePath; + GLPtr<GrGLGetPathLengthProc> fGetPathLength; + GLPtr<GrGLPointAlongPathProc> fPointAlongPath; + // Per-GL func callback #if GR_GL_PER_GL_FUNC_CALLBACK GrGLInterfaceCallbackProc fCallback; |