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-rw-r--r--include/gpu/gl/GrGLFunctions.h56
-rw-r--r--include/gpu/gl/GrGLInterface.h56
2 files changed, 112 insertions, 0 deletions
diff --git a/include/gpu/gl/GrGLFunctions.h b/include/gpu/gl/GrGLFunctions.h
index 65c6330618..d8f2764258 100644
--- a/include/gpu/gl/GrGLFunctions.h
+++ b/include/gpu/gl/GrGLFunctions.h
@@ -160,6 +160,62 @@ extern "C" {
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
+
+ // Experimental: Functions for GL_NV_path_rendering. These will be
+ // alphabetized with the above functions once this is fully supported
+ // (and functions we are unlikely to use will possibly be omitted).
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixModeProc)(GrGLenum);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLoadIdentityProc)();
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLoadMatrixfProc)(const GrGLfloat* m);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const void *coords);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const void *coords);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCommandsProc)(GrGLuint path, GrGLsizei commandStart, GrGLsizei commandsToDelete, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const void *coords);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const void *coords);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const void *pathString);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const void *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const void *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, float emScale);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphRangeProc)(GrGLuint firstPathName, GrGLenum fontTarget, const void *fontName, GrGLbitfield fontStyle, GrGLuint firstGlyph, GrGLsizei numGlyphs, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, float emScale);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLWeightPathsProc)(GrGLuint resultPath, GrGLsizei numPaths, const GrGLuint paths[], const float weights[]);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, float weight);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const float *transformValues);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterivProc)(GrGLuint path, GrGLenum pname, const int *value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, int value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfvProc)(GrGLuint path, GrGLenum pname, const float *value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, float value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathDashArrayProc)(GrGLuint path, GrGLsizei dashCount, const float *dashArray);
+ typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range);
+ typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPathProc)(GrGLuint path);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilFuncProc)(GrGLenum func, int ref, GrGLuint mask);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilDepthOffsetProc)(float factor, int units);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, int reference, GrGLuint mask);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const float *transformValues);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, int reference, GrGLuint mask, GrGLenum transformType, const float *transformValues);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoverDepthFuncProc)(GrGLenum zfunc);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathColorGenProc)(GrGLenum color, GrGLenum genMode, GrGLenum colorFormat, const float *coeffs);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, int components, const float *coeffs);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathFogGenProc)(GrGLenum genMode);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const float *transformValues);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const float* transformValues);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathParameterivProc)(GrGLuint name, GrGLenum param, int *value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathParameterfvProc)(GrGLuint name, GrGLenum param, float *value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathCommandsProc)(GrGLuint name, GrGLubyte *commands);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathCoordsProc)(GrGLuint name, float *coords);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathDashArrayProc)(GrGLuint name, float *dashArray);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathMetricsProc)(GrGLbitfield metricQueryMask, GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, GrGLsizei stride, float *metrics);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathMetricRangeProc)(GrGLbitfield metricQueryMask, GrGLuint fistPathName, GrGLsizei numPaths, GrGLsizei stride, float *metrics);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathSpacingProc)(GrGLenum pathListMode, GrGLsizei numPaths, GrGLenum pathNameType, const void *paths, GrGLuint pathBase, float advanceScale, float kerningScale, GrGLenum transformType, float *returnedSpacing);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathColorGenivProc)(GrGLenum color, GrGLenum pname, int *value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathColorGenfvProc)(GrGLenum color, GrGLenum pname, float *value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathTexGenivProc)(GrGLenum texCoordSet, GrGLenum pname, int *value);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathTexGenfvProc)(GrGLenum texCoordSet, GrGLenum pname, float *value);
+ typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPointInFillPathProc)(GrGLuint path, GrGLuint mask, float x, float y);
+ typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPointInStrokePathProc)(GrGLuint path, float x, float y);
+ typedef GrGLfloat (GR_GL_FUNCTION_TYPE* GrGLGetPathLengthProc)(GrGLuint path, GrGLsizei startSegment, GrGLsizei numSegments);
+ typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLPointAlongPathProc)(GrGLuint path, GrGLsizei startSegment, GrGLsizei numSegments, float distance, float *x, float *y, float *tangentX, float *tangentY);
} // extern "C"
#endif
diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h
index d7cdfea476..4032a55d2d 100644
--- a/include/gpu/gl/GrGLInterface.h
+++ b/include/gpu/gl/GrGLInterface.h
@@ -252,6 +252,62 @@ public:
GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer;
GLPtr<GrGLViewportProc> fViewport;
+ // Experimental: Functions for GL_NV_path_rendering. These will be
+ // alphabetized with the above functions once this is fully supported
+ // (and functions we are unlikely to use will possibly be omitted).
+ GLPtr<GrGLMatrixModeProc> fMatrixMode;
+ GLPtr<GrGLLoadIdentityProc> fLoadIdentity;
+ GLPtr<GrGLLoadMatrixfProc> fLoadMatrixf;
+ GLPtr<GrGLPathCommandsProc> fPathCommands;
+ GLPtr<GrGLPathCoordsProc> fPathCoords;
+ GLPtr<GrGLPathSubCommandsProc> fPathSubCommands;
+ GLPtr<GrGLPathSubCoordsProc> fPathSubCoords;
+ GLPtr<GrGLPathStringProc> fPathString;
+ GLPtr<GrGLPathGlyphsProc> fPathGlyphs;
+ GLPtr<GrGLPathGlyphRangeProc> fPathGlyphRange;
+ GLPtr<GrGLWeightPathsProc> fWeightPaths;
+ GLPtr<GrGLCopyPathProc> fCopyPath;
+ GLPtr<GrGLInterpolatePathsProc> fInterpolatePaths;
+ GLPtr<GrGLTransformPathProc> fTransformPath;
+ GLPtr<GrGLPathParameterivProc> fPathParameteriv;
+ GLPtr<GrGLPathParameteriProc> fPathParameteri;
+ GLPtr<GrGLPathParameterfvProc> fPathParameterfv;
+ GLPtr<GrGLPathParameterfProc> fPathParameterf;
+ GLPtr<GrGLPathDashArrayProc> fPathDashArray;
+ GLPtr<GrGLGenPathsProc> fGenPaths;
+ GLPtr<GrGLDeletePathsProc> fDeletePaths;
+ GLPtr<GrGLIsPathProc> fIsPath;
+ GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc;
+ GLPtr<GrGLPathStencilDepthOffsetProc> fPathStencilDepthOffset;
+ GLPtr<GrGLStencilFillPathProc> fStencilFillPath;
+ GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath;
+ GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced;
+ GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced;
+ GLPtr<GrGLPathCoverDepthFuncProc> fPathCoverDepthFunc;
+ GLPtr<GrGLPathColorGenProc> fPathColorGen;
+ GLPtr<GrGLPathTexGenProc> fPathTexGen;
+ GLPtr<GrGLPathFogGenProc> fPathFogGen;
+ GLPtr<GrGLCoverFillPathProc> fCoverFillPath;
+ GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath;
+ GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced;
+ GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced;
+ GLPtr<GrGLGetPathParameterivProc> fGetPathParameteriv;
+ GLPtr<GrGLGetPathParameterfvProc> fGetPathParameterfv;
+ GLPtr<GrGLGetPathCommandsProc> fGetPathCommands;
+ GLPtr<GrGLGetPathCoordsProc> fGetPathCoords;
+ GLPtr<GrGLGetPathDashArrayProc> fGetPathDashArray;
+ GLPtr<GrGLGetPathMetricsProc> fGetPathMetrics;
+ GLPtr<GrGLGetPathMetricRangeProc> fGetPathMetricRange;
+ GLPtr<GrGLGetPathSpacingProc> fGetPathSpacing;
+ GLPtr<GrGLGetPathColorGenivProc> fGetPathColorGeniv;
+ GLPtr<GrGLGetPathColorGenfvProc> fGetPathColorGenfv;
+ GLPtr<GrGLGetPathTexGenivProc> fGetPathTexGeniv;
+ GLPtr<GrGLGetPathTexGenfvProc> fGetPathTexGenfv;
+ GLPtr<GrGLIsPointInFillPathProc> fIsPointInFillPath;
+ GLPtr<GrGLIsPointInStrokePathProc> fIsPointInStrokePath;
+ GLPtr<GrGLGetPathLengthProc> fGetPathLength;
+ GLPtr<GrGLPointAlongPathProc> fPointAlongPath;
+
// Per-GL func callback
#if GR_GL_PER_GL_FUNC_CALLBACK
GrGLInterfaceCallbackProc fCallback;