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-rw-r--r--include/core/SkDevice.h33
-rw-r--r--include/gpu/SkGpuDevice.h4
-rw-r--r--include/pdf/SkPDFDevice.h2
3 files changed, 22 insertions, 17 deletions
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index 30f0dec103..d4afd696a7 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -73,14 +73,14 @@ public:
kVector_Capability = 0x2, //!< mask indicating a vector representation
kAll_Capabilities = 0x3
};
- virtual uint32_t getDeviceCapabilities();
+ virtual uint32_t getDeviceCapabilities() { return 0; }
/** Return the width of the device (in pixels).
*/
- virtual int width() const;
+ virtual int width() const { return fBitmap.width(); }
/** Return the height of the device (in pixels).
*/
- virtual int height() const;
+ virtual int height() const { return fBitmap.height(); }
/**
* Return the bounds of the device in the coordinate space of the root
@@ -154,22 +154,25 @@ protected:
virtual bool filterTextFlags(const SkPaint& paint, TextFlags*);
/**
- * Let the device know that its matrix has changed; it can query the
- * matrix when it needs it.
- */
- virtual void markMatrixDirty();
-
- /**
- * Let the device know that its clip has changed; it can query the
- * clip (region or stack) when or if it needs it.
- */
- virtual void markClipDirty();
+ * Called with the correct matrix and clip before this device is drawn
+ * to using those settings. If your subclass overrides this, be sure to
+ * call through to the base class as well.
+ *
+ * The clipstack is another view of the clip. It records the actual
+ * geometry that went into building the region. It is present for devices
+ * that want to parse it, but is not required: the region is a complete
+ * picture of the current clip. (i.e. if you regionize all of the geometry
+ * in the clipstack, you will arrive at an equivalent region to the one
+ * passed in).
+ */
+ virtual void setMatrixClip(const SkMatrix&, const SkRegion&,
+ const SkClipStack&);
/** Called when this device gains focus (i.e becomes the current device
for drawing).
*/
virtual void gainFocus(SkCanvas*, const SkMatrix&, const SkRegion&,
- const SkClipStack&);
+ const SkClipStack&) {}
/** Clears the entire device to the specified color (including alpha).
* Ignores the clip.
@@ -287,7 +290,7 @@ private:
/** Causes any deferred drawing to the device to be completed.
*/
- virtual void flush();
+ virtual void flush() {}
SkBitmap fBitmap;
SkIPoint fOrigin;
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 181ea9f8f9..f5613a7fd8 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -71,8 +71,8 @@ public:
virtual bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap);
virtual void writePixels(const SkBitmap& bitmap, int x, int y);
- virtual void markMatrixDirty();
- virtual void markClipDirty();
+ virtual void setMatrixClip(const SkMatrix& matrix, const SkRegion& clip,
+ const SkClipStack&);
virtual void drawPaint(const SkDraw&, const SkPaint& paint);
virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
diff --git a/include/pdf/SkPDFDevice.h b/include/pdf/SkPDFDevice.h
index 4080d5612d..395968b5ac 100644
--- a/include/pdf/SkPDFDevice.h
+++ b/include/pdf/SkPDFDevice.h
@@ -163,6 +163,8 @@ public:
// TODO(vandebo): Remove this as soon as Chrome's Platform device goes away.
void setOrigin(int x, int y);
+ virtual void setMatrixClip(const SkMatrix& m, const SkRegion& r,
+ const SkClipStack& c);
private:
typedef SkDevice INHERITED;