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-rw-r--r--include/gpu/gl/GrGLConfig.h14
1 files changed, 0 insertions, 14 deletions
diff --git a/include/gpu/gl/GrGLConfig.h b/include/gpu/gl/GrGLConfig.h
index 7a47687769..5932bb932e 100644
--- a/include/gpu/gl/GrGLConfig.h
+++ b/include/gpu/gl/GrGLConfig.h
@@ -52,12 +52,6 @@
* doesn't actually support immediate style attribute values (e.g. when
* the GL stream is converted to DX as in ANGLE on Chrome). Defaults to 0.
*
- * GR_GL_ATTRIBUTE_MATRICES: If changing uniforms is very expensive it may be
- * faster to use vertex attributes for matrices (set via glVertexAttrib3fv).
- * Setting this build flag enables this behavior. GR_GL_NO_CONSTANT_ATTRIBUTES
- * must not be set since this uses constant attributes for the matrices.
- * Defaults to 0.
- *
* GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
* buffer that replaces old data Ganesh can give a hint to the driver that the
* previous data will not be used in future draws like this:
@@ -120,10 +114,6 @@
#define GR_GL_NO_CONSTANT_ATTRIBUTES 0
#endif
-#if !defined(GR_GL_ATTRIBUTE_MATRICES)
- #define GR_GL_ATTRIBUTE_MATRICES 0
-#endif
-
#if !defined(GR_GL_USE_BUFFER_DATA_NULL_HINT)
#define GR_GL_USE_BUFFER_DATA_NULL_HINT 1
#endif
@@ -177,8 +167,4 @@
(GR_MAC_BUILD && \
!GR_GL_USE_BUFFER_DATA_NULL_HINT)
-#if(GR_GL_NO_CONSTANT_ATTRIBUTES) && (GR_GL_ATTRIBUTE_MATRICES)
- #error "Cannot combine GR_GL_NO_CONSTANT_ATTRIBUTES and GR_GL_ATTRIBUTE_MATRICES"
-#endif
-
#endif