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-rw-r--r--include/core/SkShader.h20
1 files changed, 17 insertions, 3 deletions
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 7c5be065e8..331799a187 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -49,9 +49,23 @@ public:
void resetLocalMatrix();
enum TileMode {
- kClamp_TileMode, //!< replicate the edge color if the shader draws outside of its original bounds
- kRepeat_TileMode, //!< repeat the shader's image horizontally and vertically
- kMirror_TileMode, //!< repeat the shader's image horizontally and vertically, alternating mirror images so that adjacent images always seam
+ /** replicate the edge color if the shader draws outside of its
+ * original bounds
+ */
+ kClamp_TileMode,
+
+ /** repeat the shader's image horizontally and vertically */
+ kRepeat_TileMode,
+
+ /** repeat the shader's image horizontally and vertically, alternating
+ * mirror images so that adjacent images always seam
+ */
+ kMirror_TileMode,
+
+#if 0
+ /** only draw within the original domain, return 0 everywhere else */
+ kDecal_TileMode,
+#endif
kTileModeCount
};