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-rw-r--r--include/views/SkOSWindow_Mac.h3
-rw-r--r--include/views/SkOSWindow_SDL.h3
-rw-r--r--include/views/SkOSWindow_Unix.h3
-rw-r--r--include/views/SkOSWindow_Win.h15
4 files changed, 0 insertions, 24 deletions
diff --git a/include/views/SkOSWindow_Mac.h b/include/views/SkOSWindow_Mac.h
index 4558a58833..41766a0f53 100644
--- a/include/views/SkOSWindow_Mac.h
+++ b/include/views/SkOSWindow_Mac.h
@@ -27,9 +27,6 @@ public:
#if SK_ANGLE
kANGLE_BackEndType,
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- kCommandBuffer_BackEndType,
-#endif // SK_COMMAND_BUFFER
};
void release();
diff --git a/include/views/SkOSWindow_SDL.h b/include/views/SkOSWindow_SDL.h
index 1ab51ca415..65685d1d21 100644
--- a/include/views/SkOSWindow_SDL.h
+++ b/include/views/SkOSWindow_SDL.h
@@ -23,9 +23,6 @@ public:
#if SK_ANGLE
kANGLE_BackEndType,
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- kCommandBuffer_BackEndType,
-#endif // SK_COMMAND_BUFFER
};
void release();
diff --git a/include/views/SkOSWindow_Unix.h b/include/views/SkOSWindow_Unix.h
index 2e1b9ccc81..9d1b8e0392 100644
--- a/include/views/SkOSWindow_Unix.h
+++ b/include/views/SkOSWindow_Unix.h
@@ -39,9 +39,6 @@ public:
#if SK_ANGLE
kANGLE_BackEndType,
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- kCommandBuffer_BackEndType,
-#endif // SK_COMMAND_BUFFER
};
bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor, AttachmentInfo*);
diff --git a/include/views/SkOSWindow_Win.h b/include/views/SkOSWindow_Win.h
index 8d5378108e..7ed22a6514 100644
--- a/include/views/SkOSWindow_Win.h
+++ b/include/views/SkOSWindow_Win.h
@@ -18,10 +18,6 @@
#include "EGL/egl.h"
#endif
-#if SK_COMMAND_BUFFER
-class SkCommandBufferGLContext;
-#endif
-
class SkOSWindow : public SkWindow {
public:
struct WindowInit {
@@ -41,9 +37,6 @@ public:
#if SK_ANGLE
kANGLE_BackEndType,
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- kCommandBuffer_BackEndType,
-#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
};
@@ -104,9 +97,6 @@ private:
EGLConfig fConfig;
SkAutoTUnref<const GrGLInterface> fANGLEInterface;
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- SkCommandBufferGLContext* fCommandBuffer;
-#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
bool fFullscreen;
@@ -137,11 +127,6 @@ private:
void presentANGLE();
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- bool attachCommandBuffer(int msaaSampleCount, AttachmentInfo* info);
- void detachCommandBuffer();
- void presentCommandBuffer();
-#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
typedef SkWindow INHERITED;