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-rw-r--r--include/utils/SkCamera.h28
-rw-r--r--include/utils/SkRandom.h6
2 files changed, 11 insertions, 23 deletions
diff --git a/include/utils/SkCamera.h b/include/utils/SkCamera.h
index 2e5e3423bb..b515be9c6c 100644
--- a/include/utils/SkCamera.h
+++ b/include/utils/SkCamera.h
@@ -14,27 +14,20 @@
class SkCanvas;
-typedef float SkUnitScalar;
-#define SK_UnitScalar1 SK_Scalar1
-#define SkUnitScalarMul(a, b) SkScalarMul(a, b)
-#define SkUnitScalarDiv(a, b) SkScalarDiv(a, b)
-
struct SkUnit3D {
- SkUnitScalar fX, fY, fZ;
+ SkScalar fX, fY, fZ;
- void set(SkUnitScalar x, SkUnitScalar y, SkUnitScalar z)
- {
+ void set(SkScalar x, SkScalar y, SkScalar z) {
fX = x; fY = y; fZ = z;
}
- static SkUnitScalar Dot(const SkUnit3D&, const SkUnit3D&);
+ static SkScalar Dot(const SkUnit3D&, const SkUnit3D&);
static void Cross(const SkUnit3D&, const SkUnit3D&, SkUnit3D* cross);
};
struct SkPoint3D {
SkScalar fX, fY, fZ;
- void set(SkScalar x, SkScalar y, SkScalar z)
- {
+ void set(SkScalar x, SkScalar y, SkScalar z) {
fX = x; fY = y; fZ = z;
}
SkScalar normalize(SkUnit3D*) const;
@@ -46,8 +39,7 @@ struct SkMatrix3D {
void reset();
- void setRow(int row, SkScalar a, SkScalar b, SkScalar c, SkScalar d = 0)
- {
+ void setRow(int row, SkScalar a, SkScalar b, SkScalar c, SkScalar d = 0) {
SkASSERT((unsigned)row < 3);
fMat[row][0] = a;
fMat[row][1] = b;
@@ -69,12 +61,11 @@ struct SkMatrix3D {
void mapPoint(const SkPoint3D& src, SkPoint3D* dst) const;
void mapVector(const SkVector3D& src, SkVector3D* dst) const;
- void mapPoint(SkPoint3D* v) const
- {
+ void mapPoint(SkPoint3D* v) const {
this->mapPoint(*v, v);
}
- void mapVector(SkVector3D* v) const
- {
+
+ void mapVector(SkVector3D* v) const {
this->mapVector(*v, v);
}
};
@@ -88,8 +79,7 @@ public:
// dot a unit vector with the patch's normal
SkScalar dotWith(SkScalar dx, SkScalar dy, SkScalar dz) const;
- SkScalar dotWith(const SkVector3D& v) const
- {
+ SkScalar dotWith(const SkVector3D& v) const {
return this->dotWith(v.fX, v.fY, v.fZ);
}
diff --git a/include/utils/SkRandom.h b/include/utils/SkRandom.h
index e71be3a9d5..d083fc6b2f 100644
--- a/include/utils/SkRandom.h
+++ b/include/utils/SkRandom.h
@@ -1,4 +1,3 @@
-
/*
* Copyright 2006 The Android Open Source Project
*
@@ -6,7 +5,6 @@
* found in the LICENSE file.
*/
-
#ifndef SkRandom_DEFINED
#define SkRandom_DEFINED
@@ -103,7 +101,7 @@ public:
in the range [min..max).
*/
SkScalar nextRangeScalar(SkScalar min, SkScalar max) {
- return SkScalarMul(this->nextUScalar1(), (max - min)) + min;
+ return this->nextUScalar1() * (max - min) + min;
}
/** Return the next pseudo random number expressed as a SkScalar
@@ -257,7 +255,7 @@ public:
in the range [min..max).
*/
SkScalar nextRangeScalar(SkScalar min, SkScalar max) {
- return SkScalarMul(this->nextUScalar1(), (max - min)) + min;
+ return this->nextUScalar1() * (max - min) + min;
}
/** Return the next pseudo random number expressed as a SkScalar