diff options
Diffstat (limited to 'include/utils/SkEGLContext.h')
-rw-r--r-- | include/utils/SkEGLContext.h | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/include/utils/SkEGLContext.h b/include/utils/SkEGLContext.h deleted file mode 100644 index 7188ffb043..0000000000 --- a/include/utils/SkEGLContext.h +++ /dev/null @@ -1,58 +0,0 @@ - -/* - * Copyright 2011 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ -#ifndef SkEGLContext_DEFINED -#define SkEGLContext_DEFINED - -#if defined(SK_MESA) - #include "GL/osmesa.h" -#elif defined(SK_BUILD_FOR_MAC) - #include <AGL/agl.h> -#elif defined(SK_BUILD_FOR_UNIX) - #include <X11/Xlib.h> - #include <GL/glx.h> -#elif defined(SK_BUILD_FOR_WIN32) - #include <Windows.h> - #include <GL/GL.h> -#else - -#endif - -/** - * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO. - */ -class SkEGLContext { -public: - SkEGLContext(); - ~SkEGLContext(); - - bool init(const int width, const int height); - - int getFBOID() const { return fFBO; } - -private: - GLuint fFBO; -#if defined(SK_MESA) - OSMesaContext context; - GLfloat *image; -#elif defined(SK_BUILD_FOR_MAC) - AGLContext context; -#elif defined(SK_BUILD_FOR_UNIX) - GLXContext context; - Display *display; - Pixmap pixmap; - GLXPixmap glxPixmap; -#elif defined(SK_BUILD_FOR_WIN32) - HWND fWindow; - HDC fDeviceContext; - HGLRC fGlRenderContext; -#else - -#endif -}; - -#endif |