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-rw-r--r--include/private/GrCCPerOpListPaths.h2
-rw-r--r--include/private/GrOpList.h17
2 files changed, 7 insertions, 12 deletions
diff --git a/include/private/GrCCPerOpListPaths.h b/include/private/GrCCPerOpListPaths.h
index 6e53a1ff5c..b94e82c548 100644
--- a/include/private/GrCCPerOpListPaths.h
+++ b/include/private/GrCCPerOpListPaths.h
@@ -25,7 +25,7 @@ class GrCCPerOpListPaths : public SkRefCnt {
public:
~GrCCPerOpListPaths();
- SkTInternalLList<GrCCDrawPathsOp> fDrawOps; // This class does not own these ops.
+ SkTInternalLList<GrCCDrawPathsOp> fDrawOps;
std::map<uint32_t, GrCCClipPath> fClipPaths;
SkSTArenaAlloc<10 * 1024> fAllocator{10 * 1024 * 2};
sk_sp<const GrCCPerFlushResources> fFlushResources;
diff --git a/include/private/GrOpList.h b/include/private/GrOpList.h
index 0d5a1a245a..846a5834f7 100644
--- a/include/private/GrOpList.h
+++ b/include/private/GrOpList.h
@@ -17,7 +17,6 @@
class GrAuditTrail;
class GrCaps;
class GrOpFlushState;
-class GrOpMemoryPool;
class GrRenderTargetOpList;
class GrResourceAllocator;
class GrResourceProvider;
@@ -29,7 +28,7 @@ struct SkIRect;
class GrOpList : public SkRefCnt {
public:
- GrOpList(GrResourceProvider*, sk_sp<GrOpMemoryPool>, GrSurfaceProxy*, GrAuditTrail*);
+ GrOpList(GrResourceProvider*, GrSurfaceProxy*, GrAuditTrail*);
~GrOpList() override;
// These four methods are invoked at flush time
@@ -103,16 +102,12 @@ public:
protected:
bool isInstantiated() const;
- // This is a backpointer to the GrOpMemoryPool that holds the memory for this opLists' ops.
- // In the DDL case, these back pointers keep the DDL's GrOpMemoryPool alive as long as its
- // constituent opLists survive.
- sk_sp<GrOpMemoryPool> fOpMemoryPool;
- GrSurfaceProxyRef fTarget;
- GrAuditTrail* fAuditTrail;
+ GrSurfaceProxyRef fTarget;
+ GrAuditTrail* fAuditTrail;
- GrLoadOp fColorLoadOp = GrLoadOp::kLoad;
- GrColor fLoadClearColor = 0x0;
- GrLoadOp fStencilLoadOp = GrLoadOp::kLoad;
+ GrLoadOp fColorLoadOp = GrLoadOp::kLoad;
+ GrColor fLoadClearColor = 0x0;
+ GrLoadOp fStencilLoadOp = GrLoadOp::kLoad;
// List of texture proxies whose contents are being prepared on a worker thread
SkTArray<GrTextureProxy*, true> fDeferredProxies;