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Diffstat (limited to 'include/private/SkRecords.h')
-rw-r--r-- | include/private/SkRecords.h | 392 |
1 files changed, 0 insertions, 392 deletions
diff --git a/include/private/SkRecords.h b/include/private/SkRecords.h deleted file mode 100644 index 4c9833cfc0..0000000000 --- a/include/private/SkRecords.h +++ /dev/null @@ -1,392 +0,0 @@ -/* - * Copyright 2014 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef SkRecords_DEFINED -#define SkRecords_DEFINED - -#include "SkCanvas.h" -#include "SkDrawable.h" -#include "SkPathPriv.h" -#include "SkPicture.h" -#include "SkRSXform.h" -#include "SkTextBlob.h" - -namespace SkRecords { - -// A list of all the types of canvas calls we can record. -// Each of these is reified into a struct below. -// -// (We're using the macro-of-macro trick here to do several different things with the same list.) -// -// We leave this SK_RECORD_TYPES macro defined for use by code that wants to operate on SkRecords -// types polymorphically. (See SkRecord::Record::{visit,mutate} for an example.) -// -// Order doesn't technically matter here, but the compiler can generally generate better code if -// you keep them semantically grouped, especially the Draws. It's also nice to leave NoOp at 0. -#define SK_RECORD_TYPES(M) \ - M(NoOp) \ - M(Restore) \ - M(Save) \ - M(SaveLayer) \ - M(SetMatrix) \ - M(ClipPath) \ - M(ClipRRect) \ - M(ClipRect) \ - M(ClipRegion) \ - M(DrawBitmap) \ - M(DrawBitmapNine) \ - M(DrawBitmapRectToRect) \ - M(DrawBitmapRectToRectBleed) \ - M(DrawDrawable) \ - M(DrawImage) \ - M(DrawImageRect) \ - M(DrawImageNine) \ - M(DrawDRRect) \ - M(DrawOval) \ - M(DrawPaint) \ - M(DrawPath) \ - M(DrawPatch) \ - M(DrawPicture) \ - M(DrawPoints) \ - M(DrawPosText) \ - M(DrawPosTextH) \ - M(DrawText) \ - M(DrawTextOnPath) \ - M(DrawRRect) \ - M(DrawRect) \ - M(DrawSprite) \ - M(DrawTextBlob) \ - M(DrawAtlas) \ - M(DrawVertices) - -// Defines SkRecords::Type, an enum of all record types. -#define ENUM(T) T##_Type, -enum Type { SK_RECORD_TYPES(ENUM) }; -#undef ENUM - -// Macros to make it easier to define a record for a draw call with 0 args, 1 args, 2 args, etc. -// These should be clearer when you look at their use below. -#define RECORD0(T) \ -struct T { \ - static const Type kType = T##_Type; \ -}; - -// Instead of requring the exact type A here, we take any type Z which implicitly casts to A. -// This lets our wrappers like ImmutableBitmap work seamlessly. - -#define RECORD1(T, A, a) \ -struct T { \ - static const Type kType = T##_Type; \ - T() {} \ - template <typename Z> \ - T(const Z& a) : a(a) {} \ - A a; \ -}; - -#define RECORD2(T, A, a, B, b) \ -struct T { \ - static const Type kType = T##_Type; \ - T() {} \ - template <typename Z, typename Y> \ - T(const Z& a, const Y& b) : a(a), b(b) {} \ - A a; B b; \ -}; - -#define RECORD3(T, A, a, B, b, C, c) \ -struct T { \ - static const Type kType = T##_Type; \ - T() {} \ - template <typename Z, typename Y, typename X> \ - T(const Z& a, const Y& b, const X& c) : a(a), b(b), c(c) {} \ - A a; B b; C c; \ -}; - -#define RECORD4(T, A, a, B, b, C, c, D, d) \ -struct T { \ - static const Type kType = T##_Type; \ - T() {} \ - template <typename Z, typename Y, typename X, typename W> \ - T(const Z& a, const Y& b, const X& c, const W& d) : a(a), b(b), c(c), d(d) {} \ - A a; B b; C c; D d; \ -}; - -#define RECORD5(T, A, a, B, b, C, c, D, d, E, e) \ -struct T { \ - static const Type kType = T##_Type; \ - T() {} \ - template <typename Z, typename Y, typename X, typename W, typename V> \ - T(const Z& a, const Y& b, const X& c, const W& d, const V& e) \ - : a(a), b(b), c(c), d(d), e(e) {} \ - A a; B b; C c; D d; E e; \ -}; - -#define RECORD8(T, A, a, B, b, C, c, D, d, E, e, F, f, G, g, H, h) \ -struct T { \ - static const Type kType = T##_Type; \ - T() {} \ - template <typename Z, typename Y, typename X, typename W, \ - typename V, typename U, typename S, typename R> \ - T(const Z& a, const Y& b, const X& c, const W& d, \ - const V& e, const U& f, const S& g, const R& h) \ - : a(a), b(b), c(c), d(d), e(e), f(f), g(g), h(h) {} \ - A a; B b; C c; D d; E e; F f; G g; H h; \ -}; - -#define ACT_AS_PTR(ptr) \ - operator T*() const { return ptr; } \ - T* operator->() const { return ptr; } - -template <typename T> -class RefBox : SkNoncopyable { -public: - RefBox() {} - RefBox(T* obj) : fObj(SkSafeRef(obj)) {} - ~RefBox() { SkSafeUnref(fObj); } - - ACT_AS_PTR(fObj); - -private: - T* fObj; -}; - -// An Optional doesn't own the pointer's memory, but may need to destroy non-POD data. -template <typename T> -class Optional : SkNoncopyable { -public: - Optional() : fPtr(nullptr) {} - Optional(T* ptr) : fPtr(ptr) {} - ~Optional() { if (fPtr) fPtr->~T(); } - - ACT_AS_PTR(fPtr); -private: - T* fPtr; -}; - -// Like Optional, but ptr must not be NULL. -template <typename T> -class Adopted : SkNoncopyable { -public: - Adopted(T* ptr) : fPtr(ptr) { SkASSERT(fPtr); } - Adopted(Adopted* source) { - // Transfer ownership from source to this. - fPtr = source->fPtr; - source->fPtr = NULL; - } - ~Adopted() { if (fPtr) fPtr->~T(); } - - ACT_AS_PTR(fPtr); -private: - T* fPtr; -}; - -// PODArray doesn't own the pointer's memory, and we assume the data is POD. -template <typename T> -class PODArray { -public: - PODArray() {} - PODArray(T* ptr) : fPtr(ptr) {} - // Default copy and assign. - - ACT_AS_PTR(fPtr); -private: - T* fPtr; -}; - -#undef ACT_AS_PTR - -// Like SkBitmap, but deep copies pixels if they're not immutable. -// Using this, we guarantee the immutability of all bitmaps we record. -class ImmutableBitmap : SkNoncopyable { -public: - ImmutableBitmap() {} - explicit ImmutableBitmap(const SkBitmap& bitmap) { - if (bitmap.isImmutable()) { - fBitmap = bitmap; - } else { - bitmap.copyTo(&fBitmap); - } - fBitmap.setImmutable(); - } - - int width() const { return fBitmap.width(); } - int height() const { return fBitmap.height(); } - - // While the pixels are immutable, SkBitmap itself is not thread-safe, so return a copy. - SkBitmap shallowCopy() const { return fBitmap; } -private: - SkBitmap fBitmap; -}; - -// SkPath::getBounds() isn't thread safe unless we precache the bounds in a singlethreaded context. -// SkPath::cheapComputeDirection() is similar. -// Recording is a convenient time to cache these, or we can delay it to between record and playback. -struct PreCachedPath : public SkPath { - PreCachedPath() {} - explicit PreCachedPath(const SkPath& path) : SkPath(path) { - this->updateBoundsCache(); -#if 0 // Disabled to see if we ever really race on this. It costs time, chromium:496982. - SkPathPriv::FirstDirection junk; - (void)SkPathPriv::CheapComputeFirstDirection(*this, &junk); -#endif - } -}; - -// Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we precache it. -// This may not cover all SkMatrices used by the picture (e.g. some could be hiding in a shader). -struct TypedMatrix : public SkMatrix { - TypedMatrix() {} - explicit TypedMatrix(const SkMatrix& matrix) : SkMatrix(matrix) { - (void)this->getType(); - } -}; - -RECORD0(NoOp); - -RECORD2(Restore, SkIRect, devBounds, TypedMatrix, matrix); -RECORD0(Save); -RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas::SaveFlags, flags); - -RECORD1(SetMatrix, TypedMatrix, matrix); - -struct RegionOpAndAA { - RegionOpAndAA() {} - RegionOpAndAA(SkRegion::Op op, bool aa) : op(op), aa(aa) {} - SkRegion::Op op : 31; // This really only needs to be 3, but there's no win today to do so. - unsigned aa : 1; // MSVC won't pack an enum with an bool, so we call this an unsigned. -}; -SK_COMPILE_ASSERT(sizeof(RegionOpAndAA) == 4, RegionOpAndAASize); - -RECORD3(ClipPath, SkIRect, devBounds, PreCachedPath, path, RegionOpAndAA, opAA); -RECORD3(ClipRRect, SkIRect, devBounds, SkRRect, rrect, RegionOpAndAA, opAA); -RECORD3(ClipRect, SkIRect, devBounds, SkRect, rect, RegionOpAndAA, opAA); -RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op); - -// While not strictly required, if you have an SkPaint, it's fastest to put it first. -RECORD4(DrawBitmap, Optional<SkPaint>, paint, - ImmutableBitmap, bitmap, - SkScalar, left, - SkScalar, top); -RECORD4(DrawBitmapNine, Optional<SkPaint>, paint, - ImmutableBitmap, bitmap, - SkIRect, center, - SkRect, dst); -RECORD4(DrawBitmapRectToRect, Optional<SkPaint>, paint, - ImmutableBitmap, bitmap, - Optional<SkRect>, src, - SkRect, dst); -RECORD4(DrawBitmapRectToRectBleed, Optional<SkPaint>, paint, - ImmutableBitmap, bitmap, - Optional<SkRect>, src, - SkRect, dst); -RECORD3(DrawDRRect, SkPaint, paint, SkRRect, outer, SkRRect, inner); -RECORD2(DrawDrawable, SkRect, worstCaseBounds, int32_t, index); -RECORD4(DrawImage, Optional<SkPaint>, paint, - RefBox<const SkImage>, image, - SkScalar, left, - SkScalar, top); -RECORD4(DrawImageRect, Optional<SkPaint>, paint, - RefBox<const SkImage>, image, - Optional<SkRect>, src, - SkRect, dst); -RECORD4(DrawImageNine, Optional<SkPaint>, paint, - RefBox<const SkImage>, image, - SkIRect, center, - SkRect, dst); -RECORD2(DrawOval, SkPaint, paint, SkRect, oval); -RECORD1(DrawPaint, SkPaint, paint); -RECORD2(DrawPath, SkPaint, paint, PreCachedPath, path); -RECORD3(DrawPicture, Optional<SkPaint>, paint, - RefBox<const SkPicture>, picture, - TypedMatrix, matrix); -RECORD4(DrawPoints, SkPaint, paint, SkCanvas::PointMode, mode, unsigned, count, SkPoint*, pts); -RECORD4(DrawPosText, SkPaint, paint, - PODArray<char>, text, - size_t, byteLength, - PODArray<SkPoint>, pos); -RECORD5(DrawPosTextH, SkPaint, paint, - PODArray<char>, text, - unsigned, byteLength, - SkScalar, y, - PODArray<SkScalar>, xpos); -RECORD2(DrawRRect, SkPaint, paint, SkRRect, rrect); -RECORD2(DrawRect, SkPaint, paint, SkRect, rect); -RECORD4(DrawSprite, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, int, left, int, top); -RECORD5(DrawText, SkPaint, paint, - PODArray<char>, text, - size_t, byteLength, - SkScalar, x, - SkScalar, y); -RECORD4(DrawTextBlob, SkPaint, paint, - RefBox<const SkTextBlob>, blob, - SkScalar, x, - SkScalar, y); -RECORD5(DrawTextOnPath, SkPaint, paint, - PODArray<char>, text, - size_t, byteLength, - PreCachedPath, path, - TypedMatrix, matrix); - -RECORD5(DrawPatch, SkPaint, paint, - PODArray<SkPoint>, cubics, - PODArray<SkColor>, colors, - PODArray<SkPoint>, texCoords, - RefBox<SkXfermode>, xmode); - -RECORD8(DrawAtlas, Optional<SkPaint>, paint, - RefBox<const SkImage>, atlas, - PODArray<SkRSXform>, xforms, - PODArray<SkRect>, texs, - PODArray<SkColor>, colors, - int, count, - SkXfermode::Mode, mode, - Optional<SkRect>, cull); - -// This guy is so ugly we just write it manually. -struct DrawVertices { - static const Type kType = DrawVertices_Type; - - DrawVertices(const SkPaint& paint, - SkCanvas::VertexMode vmode, - int vertexCount, - SkPoint* vertices, - SkPoint* texs, - SkColor* colors, - SkXfermode* xmode, - uint16_t* indices, - int indexCount) - : paint(paint) - , vmode(vmode) - , vertexCount(vertexCount) - , vertices(vertices) - , texs(texs) - , colors(colors) - , xmode(SkSafeRef(xmode)) - , indices(indices) - , indexCount(indexCount) {} - - SkPaint paint; - SkCanvas::VertexMode vmode; - int vertexCount; - PODArray<SkPoint> vertices; - PODArray<SkPoint> texs; - PODArray<SkColor> colors; - SkAutoTUnref<SkXfermode> xmode; - PODArray<uint16_t> indices; - int indexCount; -}; - -#undef RECORD0 -#undef RECORD1 -#undef RECORD2 -#undef RECORD3 -#undef RECORD4 -#undef RECORD5 -#undef RECORD8 - -} // namespace SkRecords - -#endif//SkRecords_DEFINED |