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-rw-r--r--include/gpu/GrGpuResource.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/gpu/GrGpuResource.h b/include/gpu/GrGpuResource.h
index 8b162823bf..17cdfc9a4c 100644
--- a/include/gpu/GrGpuResource.h
+++ b/include/gpu/GrGpuResource.h
@@ -90,6 +90,11 @@ public:
uint32_t getUniqueID() const { return fUniqueID; }
protected:
+
+ // This must be called by every GrGpuObject. It should be called once the object is fully
+ // initialized (i.e. not in a base class constructor).
+ void registerWithCache();
+
GrGpuResource(GrGpu*, bool isWrapped);
virtual ~GrGpuResource();