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-rw-r--r--include/gpu/gl/SkNullGLContext.h7
-rw-r--r--include/gpu/gl/angle/SkANGLEGLContext.h15
-rw-r--r--include/gpu/gl/command_buffer/SkCommandBufferGLContext.h5
3 files changed, 18 insertions, 9 deletions
diff --git a/include/gpu/gl/SkNullGLContext.h b/include/gpu/gl/SkNullGLContext.h
index 1f63438264..9e799a9fea 100644
--- a/include/gpu/gl/SkNullGLContext.h
+++ b/include/gpu/gl/SkNullGLContext.h
@@ -14,7 +14,12 @@ class SK_API SkNullGLContext : public SkGLContext {
public:
~SkNullGLContext() override;
- static SkNullGLContext* Create(GrGLStandard);
+ static SkNullGLContext* Create();
+ // FIXME: remove once Chromium has been updated.
+ static SkNullGLContext* Create(GrGLStandard forcedAPI) {
+ SkASSERT(forcedAPI == kNone_GrGLStandard);
+ (void)forcedAPI; return Create();
+ }
class ContextState;
diff --git a/include/gpu/gl/angle/SkANGLEGLContext.h b/include/gpu/gl/angle/SkANGLEGLContext.h
index 7858fff964..ea5e877ca2 100644
--- a/include/gpu/gl/angle/SkANGLEGLContext.h
+++ b/include/gpu/gl/angle/SkANGLEGLContext.h
@@ -15,18 +15,25 @@
class SkANGLEGLContext : public SkGLContext {
public:
~SkANGLEGLContext() override;
-
- static SkANGLEGLContext* Create(GrGLStandard forcedGpuAPI, bool useGLBackend) {
- if (kGL_GrGLStandard == forcedGpuAPI) {
+#ifdef SK_BUILD_FOR_WIN
+ static SkANGLEGLContext* CreateDirectX() {
+ SkANGLEGLContext* ctx = new SkANGLEGLContext(false);
+ if (!ctx->isValid()) {
+ delete ctx;
return NULL;
}
- SkANGLEGLContext* ctx = new SkANGLEGLContext(useGLBackend);
+ return ctx;
+ }
+#endif
+ static SkANGLEGLContext* CreateOpenGL() {
+ SkANGLEGLContext* ctx = new SkANGLEGLContext(true);
if (!ctx->isValid()) {
delete ctx;
return NULL;
}
return ctx;
}
+
GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
void destroyEGLImage(GrEGLImage) const override;
GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
diff --git a/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h b/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h
index 7fece3c83c..47f3fd967a 100644
--- a/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h
+++ b/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h
@@ -16,10 +16,7 @@ class SkCommandBufferGLContext : public SkGLContext {
public:
~SkCommandBufferGLContext() override;
- static SkCommandBufferGLContext* Create(GrGLStandard forcedGpuAPI) {
- if (kGL_GrGLStandard == forcedGpuAPI) {
- return nullptr;
- }
+ static SkCommandBufferGLContext* Create() {
SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext;
if (!ctx->isValid()) {
delete ctx;