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-rw-r--r--include/gpu/SkGr.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h
index fc13c3864b..fae0c76c6d 100644
--- a/include/gpu/SkGr.h
+++ b/include/gpu/SkGr.h
@@ -81,10 +81,10 @@ static inline GrColor SkPMColorToGrColor(SkPMColor c) {
texture is inserted into the cache (unless the bitmap is marked volatile) and can be
retrieved again via this function. */
GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams&,
- SkSourceGammaTreatment);
+ SkDestinationSurfaceColorMode);
sk_sp<GrTexture> GrMakeCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams&,
- SkSourceGammaTreatment);
+ SkDestinationSurfaceColorMode);
// TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWindow its subclasses).
GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, const SkColorSpace*,