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-rw-r--r--include/gpu/GrTypesPriv.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/gpu/GrTypesPriv.h b/include/gpu/GrTypesPriv.h
index 5168ac91a1..abbfdfca06 100644
--- a/include/gpu/GrTypesPriv.h
+++ b/include/gpu/GrTypesPriv.h
@@ -56,6 +56,14 @@ enum GrShaderFlags {
};
GR_MAKE_BITFIELD_OPS(GrShaderFlags);
+enum class GrDrawFace {
+ kInvalid = -1,
+
+ kBoth,
+ kCCW,
+ kCW,
+};
+
/**
* Precisions of shader language variables. Not all shading languages support precisions or actually
* vary the internal precision based on the qualifiers. These currently only apply to float types (