diff options
Diffstat (limited to 'include/gpu/GrTypes.h')
-rw-r--r-- | include/gpu/GrTypes.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h index 58f8968530..6888f5c33b 100644 --- a/include/gpu/GrTypes.h +++ b/include/gpu/GrTypes.h @@ -298,7 +298,7 @@ enum GrPixelConfig { kGrPixelConfigCount }; -// Aliases for pixel configs that match skia's byte order. +// Aliases for pixel configs that match skia's byte order. #ifndef SK_CPU_LENDIAN #error "Skia gpu currently assumes little endian" #endif @@ -404,7 +404,7 @@ enum GrTextureFlags { * Creates a texture that can be rendered to as a GrRenderTarget. Use * GrTexture::asRenderTarget() to access. */ - kRenderTarget_GrTextureFlagBit = 0x1, + kRenderTarget_GrTextureFlagBit = 0x1, /** * By default all render targets have an associated stencil buffer that * may be required for path filling. This flag overrides stencil buffer @@ -435,7 +435,7 @@ enum { * Describes a texture to be created. */ struct GrTextureDesc { - GrTextureDesc() + GrTextureDesc() : fFlags(kNone_GrTextureFlags) , fWidth(0) , fHeight(0) @@ -464,7 +464,7 @@ struct GrTextureDesc { }; /** - * GrCacheData holds user-provided cache-specific data. It is used in + * GrCacheData holds user-provided cache-specific data. It is used in * combination with the GrTextureDesc to construct a cache key for texture * resources. */ @@ -484,7 +484,7 @@ struct GrCacheData { // No default constructor is provided since, if you are creating one // of these, you should definitely have a key (or be using the scratch // key). - GrCacheData(uint64_t key) + GrCacheData(uint64_t key) : fClientCacheID(key) , fResourceDomain(kScratch_ResourceDomain) { } @@ -600,8 +600,8 @@ typedef intptr_t GrPlatform3DObject; /** * Gr can wrap an existing texture created by the client with a GrTexture * object. The client is responsible for ensuring that the texture lives at - * least as long as the GrTexture object wrapping it. We require the client to - * explicitly provide information about the texture, such as width, height, + * least as long as the GrTexture object wrapping it. We require the client to + * explicitly provide information about the texture, such as width, height, * and pixel config, rather than querying the 3D APIfor these values. We expect * these to be immutable even if the 3D API doesn't require this (OpenGL). * @@ -658,7 +658,7 @@ struct GrPlatformTextureDesc { * Gr can wrap an existing render target created by the client in the 3D API * with a GrRenderTarget object. The client is responsible for ensuring that the * underlying 3D API object lives at least as long as the GrRenderTarget object - * wrapping it. We require the client to explicitly provide information about + * wrapping it. We require the client to explicitly provide information about * the target, such as width, height, and pixel config rather than querying the * 3D API for these values. We expect these properties to be immutable even if * the 3D API doesn't require this (OpenGL). |