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-rw-r--r--include/gpu/GrTypes.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h
index 7eb5848558..d0e977ebc1 100644
--- a/include/gpu/GrTypes.h
+++ b/include/gpu/GrTypes.h
@@ -207,12 +207,13 @@ enum class GrMipMapped : bool {
///////////////////////////////////////////////////////////////////////////////
-
+#ifdef SK_SUPPORT_LEGACY_BACKEND_OBJECTS
/**
* Opaque type for 3D API object handles. We are moving away from this type and towards type-safe
* GrBackend* classes (e.g. GrBackendTexture). However, not all replacement APIs are in place yet.
*/
typedef intptr_t GrBackendObject;
+#endif
/**
* GPU SkImage and SkSurfaces can be stored such that (0, 0) in texture space may correspond to