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-rw-r--r--include/gpu/GrTextureAccess.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
index f8bb554326..059800f05b 100644
--- a/include/gpu/GrTextureAccess.h
+++ b/include/gpu/GrTextureAccess.h
@@ -8,9 +8,9 @@
#ifndef GrTextureAccess_DEFINED
#define GrTextureAccess_DEFINED
-#include "GrNoncopyable.h"
#include "SkRefCnt.h"
#include "SkShader.h"
+#include "SkTypes.h"
class GrTexture;
@@ -112,7 +112,7 @@ private:
* key. However, if a GrEffect uses different swizzles based on its input then it must
* consider that variation in its key-generation.
*/
-class GrTextureAccess : GrNoncopyable {
+class GrTextureAccess : public SkNoncopyable {
public:
/**
* A default GrTextureAccess must have reset() called on it in a GrEffect subclass's
@@ -182,7 +182,7 @@ private:
uint32_t fSwizzleMask;
char fSwizzle[5];
- typedef GrNoncopyable INHERITED;
+ typedef SkNoncopyable INHERITED;
};
#endif