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-rw-r--r--include/gpu/GrTexture.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index a87081820f..acb7ade0a8 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -43,6 +43,14 @@ public:
bool isSetFlag(GrTextureFlags flags) const {
return 0 != (fDesc.fFlags & flags);
}
+
+ void dirtyMipMaps(bool mipMapsDirty) {
+ fMipMapsDirty = mipMapsDirty;
+ }
+
+ bool mipMapsAreDirty() const {
+ return fMipMapsDirty;
+ }
/**
* Approximate number of bytes used by the texture
@@ -136,7 +144,8 @@ protected:
GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
: INHERITED(gpu, isWrapped, desc)
- , fRenderTarget(NULL) {
+ , fRenderTarget(NULL)
+ , fMipMapsDirty(true) {
// only make sense if alloc size is pow2
fShiftFixedX = 31 - SkCLZ(fDesc.fWidth);
@@ -155,6 +164,8 @@ private:
// for this texture if the texture is power of two sized.
int fShiftFixedX;
int fShiftFixedY;
+
+ bool fMipMapsDirty;
virtual void internal_dispose() const SK_OVERRIDE;