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Diffstat (limited to 'include/gpu/GrRenderTarget.h')
-rw-r--r--include/gpu/GrRenderTarget.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h
index 58a3aa5220..2a6e62ac01 100644
--- a/include/gpu/GrRenderTarget.h
+++ b/include/gpu/GrRenderTarget.h
@@ -40,7 +40,7 @@ public:
// GrSurface overrides
/**
- * @return the texture associated with the rendertarget, may be NULL.
+ * @return the texture associated with the render target, may be NULL.
*/
virtual GrTexture* asTexture() SK_OVERRIDE { return fTexture; }
virtual const GrTexture* asTexture() const SK_OVERRIDE { return fTexture; }
@@ -75,7 +75,7 @@ public:
/**
* If this RT is multisampled, this is the buffer it is resolved to.
* Otherwise, same as getRenderTargetHandle().
- * (In GL a separate FBO ID is used for the msaa and resolved buffers)
+ * (In GL a separate FBO ID is used for the MSAA and resolved buffers)
* @return the 3D API's handle to this object (e.g. FBO ID in OpenGL)
*/
virtual GrBackendObject getRenderTargetResolvedHandle() const = 0;
@@ -150,15 +150,16 @@ public:
protected:
GrRenderTarget(GrGpu* gpu,
GrTexture* texture,
- const GrTextureDesc& desc)
- : INHERITED(gpu, desc)
+ const GrTextureDesc& desc,
+ Origin origin)
+ : INHERITED(gpu, desc, origin)
, fStencilBuffer(NULL)
, fTexture(texture) {
fResolveRect.setLargestInverted();
}
friend class GrTexture;
- // When a texture unrefs an owned rendertarget this func
+ // When a texture unrefs an owned render target this func
// removes the back pointer. This could be called from
// texture's destructor but would have to be done in derived
// classes. By the time of texture base destructor it has already