diff options
Diffstat (limited to 'include/gpu/GrPaint.h')
-rw-r--r-- | include/gpu/GrPaint.h | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/include/gpu/GrPaint.h b/include/gpu/GrPaint.h index 9390d021a3..6cdc2de09c 100644 --- a/include/gpu/GrPaint.h +++ b/include/gpu/GrPaint.h @@ -30,10 +30,9 @@ * The primitive color computation starts with the color specified by setColor(). This color is the * input to the first color stage. Each color stage feeds its output to the next color stage. * - * Fractional pixel coverage follows a similar flow. The coverage is initially the value specified - * by setCoverage(). This is input to the first coverage stage. Coverage stages are chained - * together in the same manner as color stages. The output of the last stage is modulated by any - * fractional coverage produced by anti-aliasing. This last step produces the final coverage, C. + * Fractional pixel coverage follows a similar flow. The GrGeometryProcessor (specified elsewhere) + * provides the initial coverage which is passed to the first coverage fragment processor, which + * feeds its output to next coverage fragment processor. * * setXPFactory is used to control blending between the output color and dest. It also implements * the application of fractional coverage from the coverage pipeline. @@ -58,12 +57,6 @@ public: GrColor getColor() const { return fColor.toGrColor(); } /** - * Should primitives be anti-aliased or not. Defaults to false. - */ - void setAntiAlias(bool aa) { fAntiAlias = aa; } - bool isAntiAlias() const { return fAntiAlias; } - - /** * Should shader output conversion from linear to sRGB be disabled. * Only relevant if the destination is sRGB. Defaults to false. */ @@ -146,7 +139,6 @@ public: } GrPaint& operator=(const GrPaint& paint) { - fAntiAlias = paint.fAntiAlias; fDisableOutputConversionToSRGB = paint.fDisableOutputConversionToSRGB; fAllowSRGBInputs = paint.fAllowSRGBInputs; fUsesDistanceVectorField = paint.fUsesDistanceVectorField; @@ -185,7 +177,6 @@ private: SkSTArray<4, sk_sp<GrFragmentProcessor>> fColorFragmentProcessors; SkSTArray<2, sk_sp<GrFragmentProcessor>> fCoverageFragmentProcessors; - bool fAntiAlias; bool fDisableOutputConversionToSRGB; bool fAllowSRGBInputs; bool fUsesDistanceVectorField; |