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-rw-r--r--include/gpu/GrGLConfig.h265
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diff --git a/include/gpu/GrGLConfig.h b/include/gpu/GrGLConfig.h
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+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+
+#ifndef GrGLConfig_DEFINED
+#define GrGLConfig_DEFINED
+
+#include "GrTypes.h"
+#include "GrGLDefines.h"
+
+/**
+ * Optional GL config file.
+ */
+#ifdef GR_GL_CUSTOM_SETUP_HEADER
+ #include GR_GL_CUSTOM_SETUP_HEADER
+#endif
+
+#if !defined(GR_GL_FUNCTION_TYPE)
+ #define GR_GL_FUNCTION_TYPE
+#endif
+
+/**
+ * The following are optional defines that can be enabled at the compiler
+ * command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom
+ * file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can
+ * also be placed there.
+ *
+ * GR_GL_LOG_CALLS: if 1 Gr can print every GL call using GrPrintf. Defaults to
+ * 0. Logging can be enabled and disabled at runtime using a debugger via to
+ * global gLogCallsGL. The initial value of gLogCallsGL is controlled by
+ * GR_GL_LOG_CALLS_START.
+ *
+ * GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when
+ * GR_GL_LOG_CALLS is 1. Defaults to 0.
+ *
+ * GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call.
+ * Defaults to 1 if GR_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1
+ * this can be toggled in a debugger using the gCheckErrorGL global. The initial
+ * value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START.
+ *
+ * GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL
+ * when GR_GL_CHECK_ERROR is 1. Defaults to 1.
+ *
+ * GR_GL_NO_CONSTANT_ATTRIBUTES: if this evaluates to true then the GL backend
+ * will use uniforms instead of attributes in all cases when there is not
+ * per-vertex data. This is important when the underlying GL implementation
+ * doesn't actually support immediate style attribute values (e.g. when
+ * the GL stream is converted to DX as in ANGLE on Chrome). Defaults to 0.
+ *
+ * GR_GL_ATTRIBUTE_MATRICES: If changing uniforms is very expensive it may be
+ * faster to use vertex attributes for matrices (set via glVertexAttrib3fv).
+ * Setting this build flag enables this behavior. GR_GL_NO_CONSTANT_ATTRIBUTES
+ * must not be set since this uses constant attributes for the matrices.
+ * Defaults to 0.
+ *
+ * GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
+ * buffer that replaces old data Ganesh can give a hint to the driver that the
+ * previous data will not be used in future draws like this:
+ * glBufferData(GL_..._BUFFER, size, NULL, usage); //<--hint, NULL means
+ * glBufferSubData(GL_..._BUFFER, 0, lessThanSize, data) // old data can't be
+ * // used again.
+ * However, this can be an unoptimization on some platforms, esp. Chrome.
+ * Chrome's cmd buffer will create a new allocation and memset the whole thing
+ * to zero (for security reasons). Defaults to 1 (enabled).
+ *
+ * GR_GL_PER_GL_FUNC_CALLBACK: When set to 1 the GrGLInterface object provides
+ * a function pointer that is called just before every gl function. The ptr must
+ * be valid (i.e. there is no NULL check). However, by default the callback will
+ * be set to a function that does nothing. The signature of the function is:
+ * void function(const GrGLInterface*)
+ * It is not extern "C".
+ * The GrGLInterface field fCallback specifies the function ptr and there is an
+ * additional field fCallbackData of type intptr_t for client data.
+ */
+
+#if !defined(GR_GL_LOG_CALLS)
+ #define GR_GL_LOG_CALLS GR_DEBUG
+#endif
+
+#if !defined(GR_GL_LOG_CALLS_START)
+ #define GR_GL_LOG_CALLS_START 0
+#endif
+
+#if !defined(GR_GL_CHECK_ERROR)
+ #define GR_GL_CHECK_ERROR GR_DEBUG
+#endif
+
+#if !defined(GR_GL_CHECK_ERROR_START)
+ #define GR_GL_CHECK_ERROR_START 1
+#endif
+
+#if !defined(GR_GL_NO_CONSTANT_ATTRIBUTES)
+ #define GR_GL_NO_CONSTANT_ATTRIBUTES 0
+#endif
+
+#if !defined(GR_GL_ATTRIBUTE_MATRICES)
+ #define GR_GL_ATTRIBUTE_MATRICES 0
+#endif
+
+#if !defined(GR_GL_USE_BUFFER_DATA_NULL_HINT)
+ #define GR_GL_USE_BUFFER_DATA_NULL_HINT 1
+#endif
+
+#if !defined(GR_GL_PER_GL_FUNC_CALLBACK)
+ #define GR_GL_PER_GL_FUNC_CALLBACK 0
+#endif
+
+#if(GR_GL_NO_CONSTANT_ATTRIBUTES) && (GR_GL_ATTRIBUTE_MATRICES)
+ #error "Cannot combine GR_GL_NO_CONSTANT_ATTRIBUTES and GR_GL_ATTRIBUTE_MATRICES"
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * The following macros are used to staticlly configure the default
+ * GrGLInterface, but should not be used outside of the GrGLInterface
+ * scaffolding. Undefine here to prevent accidental use.
+ */
+#undef GR_SUPPORT_GLDESKTOP
+#undef GR_SUPPORT_GLES1
+#undef GR_SUPPORT_GLES2
+#undef GR_SUPPORT_GLES
+
+////////////////////////////////////////////////////////////////////////////////
+
+#if GR_SCALAR_IS_FIXED
+ #define GrGLType GL_FIXED
+#elif GR_SCALAR_IS_FLOAT
+ #define GrGLType GR_GL_FLOAT
+#else
+ #error "unknown GR_SCALAR type"
+#endif
+
+#if GR_TEXT_SCALAR_IS_USHORT
+ #define GrGLTextType GR_GL_UNSIGNED_SHORT
+ #define GR_GL_TEXT_TEXTURE_NORMALIZED 1
+#elif GR_TEXT_SCALAR_IS_FLOAT
+ #define GrGLTextType GR_GL_FLOAT
+ #define GR_GL_TEXT_TEXTURE_NORMALIZED 0
+#elif GR_TEXT_SCALAR_IS_FIXED
+ #define GrGLTextType GR_GL_FIXED
+ #define GR_GL_TEXT_TEXTURE_NORMALIZED 0
+#else
+ #error "unknown GR_TEXT_SCALAR type"
+#endif
+
+// Pick a pixel config for 32bit bitmaps. Our default is GL_RGBA (except on
+// Windows where we match GDI's order).
+#ifndef GR_GL_32BPP_COLOR_FORMAT
+ #if GR_WIN32_BUILD || GR_LINUX_BUILD
+ #define GR_GL_32BPP_COLOR_FORMAT GR_GL_BGRA
+ #else
+ #define GR_GL_32BPP_COLOR_FORMAT GR_GL_RGBA
+ #endif
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+
+struct GrGLInterface;
+
+extern void GrGLCheckErr(const GrGLInterface* gl,
+ const char* location,
+ const char* call);
+
+extern void GrGLClearErr(const GrGLInterface* gl);
+
+#if GR_GL_CHECK_ERROR
+ extern bool gCheckErrorGL;
+ #define GR_GL_CHECK_ERROR_IMPL(IFACE, X) \
+ if (gCheckErrorGL) \
+ GrGLCheckErr(IFACE, GR_FILE_AND_LINE_STR, #X)
+#else
+ #define GR_GL_CHECK_ERROR_IMPL(IFACE, X)
+#endif
+
+#if GR_GL_LOG_CALLS
+ extern bool gLogCallsGL;
+ #define GR_GL_LOG_CALLS_IMPL(X) \
+ if (gLogCallsGL) \
+ GrPrintf(GR_FILE_AND_LINE_STR "GL: " #X "\n")
+#else
+ #define GR_GL_LOG_CALLS_IMPL(X)
+#endif
+
+#if GR_GL_PER_GL_FUNC_CALLBACK
+ #define GR_GL_CALLBACK_IMPL(IFACE) (IFACE)->fCallback(IFACE)
+#else
+ #define GR_GL_CALLBACK_IMPL(IFACE)
+#endif
+
+#define GR_GL_CALL(IFACE, X) \
+ do { \
+ GR_GL_CALL_NOERRCHECK(IFACE, X); \
+ GR_GL_CHECK_ERROR_IMPL(IFACE, X); \
+ } while (false)
+
+#define GR_GL_CALL_NOERRCHECK(IFACE, X) \
+ do { \
+ GR_GL_CALLBACK_IMPL(IFACE); \
+ (IFACE)->f##X; \
+ GR_GL_LOG_CALLS_IMPL(X); \
+ } while (false)
+
+#define GR_GL_CALL_RET(IFACE, RET, X) \
+ do { \
+ GR_GL_CALL_RET_NOERRCHECK(IFACE, RET, X); \
+ GR_GL_CHECK_ERROR_IMPL(IFACE, X); \
+ } while (false)
+
+#define GR_GL_CALL_RET_NOERRCHECK(IFACE, RET, X) \
+ do { \
+ GR_GL_CALLBACK_IMPL(IFACE); \
+ (RET) = (IFACE)->f##X; \
+ GR_GL_LOG_CALLS_IMPL(X); \
+ } while (false)
+
+#define GR_GL_GET_ERROR(IFACE) (IFACE)->fGetError()
+
+////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * GrGLResetRowLength() will reset GL_UNPACK_ROW_LENGTH to 0. We write
+ * this wrapper, since GL_UNPACK_ROW_LENGTH is not available on all GL versions
+ */
+extern void GrGLResetRowLength(const GrGLInterface*);
+
+////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Some drivers want the var-int arg to be zero-initialized on input.
+ */
+#define GR_GL_INIT_ZERO 0
+#define GR_GL_GetIntegerv(gl, e, p) \
+ do { \
+ *(p) = GR_GL_INIT_ZERO; \
+ GR_GL_CALL(gl, GetIntegerv(e, p)); \
+ } while (0)
+
+#define GR_GL_GetFramebufferAttachmentParameteriv(gl, t, a, pname, p) \
+ do { \
+ *(p) = GR_GL_INIT_ZERO; \
+ GR_GL_CALL(gl, GetFramebufferAttachmentParameteriv(t, a, pname, p)); \
+ } while (0)
+
+#define GR_GL_GetRenderbufferParameteriv(gl, t, pname, p) \
+ do { \
+ *(p) = GR_GL_INIT_ZERO; \
+ GR_GL_CALL(gl, GetRenderbufferParameteriv(t, pname, p)); \
+ } while (0)
+
+#define GR_GL_GetTexLevelParameteriv(gl, t, l, pname, p) \
+ do { \
+ *(p) = GR_GL_INIT_ZERO; \
+ GR_GL_CALL(gl, GetTexLevelParameteriv(t, l, pname, p)); \
+ } while (0)
+
+////////////////////////////////////////////////////////////////////////////////
+
+#endif