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-rw-r--r--include/gpu/GrFragmentProcessor.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/include/gpu/GrFragmentProcessor.h b/include/gpu/GrFragmentProcessor.h
index ffbf576dbe..4b56fbf728 100644
--- a/include/gpu/GrFragmentProcessor.h
+++ b/include/gpu/GrFragmentProcessor.h
@@ -65,7 +65,6 @@ public:
GrFragmentProcessor()
: INHERITED()
- , fUsesDistanceVectorField(false)
, fUsesLocalCoords(false)
, fNumTexturesExclChildren(0)
, fNumBuffersExclChildren(0)
@@ -111,9 +110,6 @@ public:
/** Do any of the coordtransforms for this processor require local coords? */
bool usesLocalCoords() const { return fUsesLocalCoords; }
- /** Does this FP need a vector to the nearest edge? */
- bool usesDistanceVectorField() const { return fUsesDistanceVectorField; }
-
/** Returns true if this and other processor conservatively draw identically. It can only return
true when the two processor are of the same subclass (i.e. they return the same object from
from getFactory()).
@@ -177,11 +173,6 @@ protected:
*/
virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const = 0;
- /* Sub-classes should set this to true in their constructors if they need access to a distance
- * vector field to the nearest edge
- */
- bool fUsesDistanceVectorField;
-
private:
void notifyRefCntIsZero() const final;