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-rw-r--r--include/gpu/GrContext.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 5b7ef25ced..c54f2e6b23 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -204,10 +204,11 @@ public:
* for different wrap modes on GPUs with limited NPOT
* texture support). NULL implies clamp wrap modes.
* @param desc Description of the texture properties.
- * @param cacheID Cache-specific properties (e.g., texture gen ID)
+ * @param cacheID Cache-specific properties (e.g., texture gen ID)
* @param srcData Pointer to the pixel values.
* @param rowBytes The number of bytes between rows of the texture. Zero
- * implies tightly packed rows.
+ * implies tightly packed rows. For compressed pixel configs, this
+ * field is ignored.
* @param cacheKey (optional) If non-NULL, we'll write the cache key we used to cacheKey.
*/
GrTexture* createTexture(const GrTextureParams* params,
@@ -216,7 +217,6 @@ public:
const void* srcData,
size_t rowBytes,
GrResourceKey* cacheKey = NULL);
-
/**
* Search for an entry based on key and dimensions. If found, ref it and return it. The return
* value will be NULL if not found. The caller must balance with a call to unref.