diff options
Diffstat (limited to 'include/gpu/GrContext.h')
-rw-r--r-- | include/gpu/GrContext.h | 37 |
1 files changed, 15 insertions, 22 deletions
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h index 76cba9aff0..53c6cb73af 100644 --- a/include/gpu/GrContext.h +++ b/include/gpu/GrContext.h @@ -110,10 +110,10 @@ public: * @param rowBytes The number of bytes between rows of the texture. Zero * implies tightly packed rows. */ - GrTexture* createAndLockTexture(const GrTextureParams* params, - const GrTextureDesc& desc, - const GrCacheData& cacheData, - void* srcData, size_t rowBytes); + GrTexture* createTexture(const GrTextureParams* params, + const GrTextureDesc& desc, + const GrCacheData& cacheData, + void* srcData, size_t rowBytes); /** * Look for a texture that matches 'key' in the cache. If not found, @@ -122,9 +122,8 @@ public: GrTexture* findTexture(const GrCacheKey& key); /** - * Search for an entry based on key and dimensions. If found, "lock" it and + * Search for an entry based on key and dimensions. If found, * return it. The return value will be NULL if not found. - * Must be balanced with an unlockTexture() call. * * @param desc Description of the texture properties. * @param cacheData Cache-specific properties (e.g., texture gen ID) @@ -133,9 +132,9 @@ public: * for different wrap modes on GPUs with limited NPOT * texture support). NULL implies clamp wrap modes. */ - GrTexture* findAndLockTexture(const GrTextureDesc& desc, - const GrCacheData& cacheData, - const GrTextureParams* params); + GrTexture* findTexture(const GrTextureDesc& desc, + const GrCacheData& cacheData, + const GrTextureParams* params); /** * Determines whether a texture is in the cache. If the texture is found it * will not be locked or returned. This call does not affect the priority of @@ -181,20 +180,17 @@ public: ScratchTexMatch match); /** - * Make a texture un-purgeable in the cache - */ - void lockTexture(GrTexture* texture); - - /** * When done with an entry, call unlockTexture(entry) on it, which returns * it to the cache, where it may be purged. */ - void unlockTexture(GrTexture* texture); + void unlockScratchTexture(GrTexture* texture); /** * This method should be called whenever a GrTexture is unreffed or * switched from exclusive to non-exclusive. This * gives the resource cache a chance to discard unneeded textures. + * Note: this entry point will be removed once totally ref-driven + * cache maintenance is implemented */ void purgeCache(); @@ -767,14 +763,11 @@ public: /** * Stencil buffers add themselves to the cache using - * addAndLockStencilBuffer. When a SB's RT-attachment count - * reaches zero the SB unlocks itself using unlockStencilBuffer and is - * eligible for purging. findAndLockStencilBuffer is called to check the + * addStencilBuffer. findStencilBuffer is called to check the * cache for a SB that matches an RT's criteria. */ - void addAndLockStencilBuffer(GrStencilBuffer* sb); - void unlockStencilBuffer(GrStencilBuffer* sb); - GrStencilBuffer* findAndLockStencilBuffer(int width, int height, int sampleCnt); + void addStencilBuffer(GrStencilBuffer* sb); + GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt); GrPathRenderer* getPathRenderer(const SkPath& path, GrPathFill fill, @@ -875,7 +868,7 @@ public: void reset() { if (NULL != fContext && NULL != fTexture) { - fContext->unlockTexture(fTexture); + fContext->unlockScratchTexture(fTexture); fTexture = NULL; } } |