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-rw-r--r--include/gpu/GrConfig.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
index 6febd8ac00..e0349685ac 100644
--- a/include/gpu/GrConfig.h
+++ b/include/gpu/GrConfig.h
@@ -51,7 +51,7 @@
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
-#if defined(SK_BUILD_FOR_WIN32)
+#if defined(SK_BUILD_FOR_WIN)
// VC8 doesn't support stdint.h, so we define those types here.
typedef signed char int8_t;
typedef unsigned char uint8_t;
@@ -116,7 +116,7 @@ typedef unsigned __int64 uint64_t;
* GR_ALWAYSBREAK is an unconditional break in all builds.
*/
#if !defined(GR_ALWAYSBREAK)
- #if defined(SK_BUILD_FOR_WIN32)
+ #if defined(SK_BUILD_FOR_WIN)
#define GR_ALWAYSBREAK SkNO_RETURN_HINT(); __debugbreak()
#else
// TODO: do other platforms really not have continuable breakpoints?