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-rw-r--r--include/gpu/GrClip.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/include/gpu/GrClip.h b/include/gpu/GrClip.h
index b63f2130da..e58528114e 100644
--- a/include/gpu/GrClip.h
+++ b/include/gpu/GrClip.h
@@ -109,26 +109,6 @@ public:
const SkRect* devBounds, GrAppliedClip*) const = 0;
virtual ~GrClip() {}
-
-protected:
- /**
- * Returns true if a clip can safely disable its scissor test for a particular draw.
- */
- static bool CanIgnoreScissor(const SkIRect& scissorRect, const SkRect& drawBounds) {
- // This is the maximum distance that a draw may extend beyond a clip's scissor and still
- // count as inside. We use a sloppy compare because the draw may have chosen its bounds in a
- // different coord system. The rationale for 1e-3 is that in the coverage case (and barring
- // unexpected rounding), as long as coverage stays below 0.5 * 1/256 we ought to be OK.
- constexpr SkScalar fuzz = 1e-3f;
- SkASSERT(!scissorRect.isEmpty());
- SkASSERT(!drawBounds.isEmpty());
- return scissorRect.fLeft <= drawBounds.fLeft + fuzz &&
- scissorRect.fTop <= drawBounds.fTop + fuzz &&
- scissorRect.fRight >= drawBounds.fRight - fuzz &&
- scissorRect.fBottom >= drawBounds.fBottom - fuzz;
- }
-
- friend class GrClipMaskManager;
};
/**