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-rw-r--r--include/gpu/GrAARectRenderer.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/include/gpu/GrAARectRenderer.h b/include/gpu/GrAARectRenderer.h
index 0cf7faac05..84dd52fe94 100644
--- a/include/gpu/GrAARectRenderer.h
+++ b/include/gpu/GrAARectRenderer.h
@@ -15,6 +15,7 @@
class GrGpu;
class GrDrawTarget;
class GrIndexBuffer;
+class SkMatrix;
/*
* This class wraps helper functions that draw AA rects (filled & stroked)
@@ -35,7 +36,7 @@ public:
}
// TODO: potentialy fuse the fill & stroke methods and differentiate
- // btween them by passing in strokeWidth (<0 means fill).
+ // between them by passing in strokeWidth (<0 means fill).
// TODO: Remove the useVertexCoverage boolean. Just use it all the time
// since we now have a coverage vertex attribute
@@ -44,6 +45,13 @@ public:
const GrRect& devRect,
bool useVertexCoverage);
+ void shaderFillAARect(GrGpu* gpu,
+ GrDrawTarget* target,
+ const GrRect& rect,
+ const SkMatrix& combinedMatrix,
+ const GrRect& devRect,
+ bool useVertexCoverage);
+
void strokeAARect(GrGpu* gpu,
GrDrawTarget* target,
const GrRect& devRect,