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-rw-r--r--include/effects/SkGradientShader.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/include/effects/SkGradientShader.h b/include/effects/SkGradientShader.h
index 871b34a41f..d9276c9ad9 100644
--- a/include/effects/SkGradientShader.h
+++ b/include/effects/SkGradientShader.h
@@ -52,6 +52,14 @@ public:
uint32_t flags = 0,
const SkMatrix* localMatrix = NULL);
+ static SkShader* CreateLinear(const SkPoint pts[2],
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ uint32_t flags,
+ const SkMatrix* localMatrix) {
+ return CreateLinear(pts, colors, pos, count, mode, NULL, flags, localMatrix);
+ }
+
/** Returns a shader that generates a radial gradient given the center and radius.
<p />
CreateRadial returns a shader with a reference count of 1.
@@ -76,6 +84,14 @@ public:
uint32_t flags = 0,
const SkMatrix* localMatrix = NULL);
+ static SkShader* CreateRadial(const SkPoint& center, SkScalar radius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ uint32_t flags,
+ const SkMatrix* localMatrix) {
+ return CreateRadial(center, radius, colors, pos, count, mode, NULL, flags, localMatrix);
+ }
+
/** Returns a shader that generates a radial gradient given the start position, start radius, end position and end radius.
<p />
CreateTwoPointRadial returns a shader with a reference count of 1.
@@ -107,6 +123,19 @@ public:
uint32_t flags = 0,
const SkMatrix* localMatrix = NULL);
+ static SkShader* CreateTwoPointRadial(const SkPoint& start,
+ SkScalar startRadius,
+ const SkPoint& end,
+ SkScalar endRadius,
+ const SkColor colors[],
+ const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ uint32_t flags,
+ const SkMatrix* localMatrix) {
+ return CreateTwoPointRadial(start, startRadius, end, endRadius, colors, pos, count, mode,
+ NULL, flags, localMatrix);
+ }
+
/**
* Returns a shader that generates a conical gradient given two circles, or
* returns NULL if the inputs are invalid. The gradient interprets the
@@ -124,6 +153,19 @@ public:
uint32_t flags = 0,
const SkMatrix* localMatrix = NULL);
+ static SkShader* CreateTwoPointConical(const SkPoint& start,
+ SkScalar startRadius,
+ const SkPoint& end,
+ SkScalar endRadius,
+ const SkColor colors[],
+ const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ uint32_t flags,
+ const SkMatrix* localMatrix) {
+ return CreateTwoPointConical(start, startRadius, end, endRadius, colors, pos, count, mode,
+ NULL, flags, localMatrix);
+ }
+
/** Returns a shader that generates a sweep gradient given a center.
<p />
CreateSweep returns a shader with a reference count of 1.
@@ -146,6 +188,12 @@ public:
uint32_t flags = 0,
const SkMatrix* localMatrix = NULL);
+ static SkShader* CreateSweep(SkScalar cx, SkScalar cy,
+ const SkColor colors[], const SkScalar pos[], int count,
+ uint32_t flags, const SkMatrix* localMatrix) {
+ return CreateSweep(cx, cy, colors, pos, count, NULL, flags, localMatrix);
+ }
+
SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
};