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-rw-r--r--include/effects/SkCornerPathEffect.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/include/effects/SkCornerPathEffect.h b/include/effects/SkCornerPathEffect.h
index dcb7c9f736..c77505be39 100644
--- a/include/effects/SkCornerPathEffect.h
+++ b/include/effects/SkCornerPathEffect.h
@@ -20,7 +20,9 @@ public:
/** radius must be > 0 to have an effect. It specifies the distance from each corner
that should be "rounded".
*/
- SkCornerPathEffect(SkScalar radius);
+ static SkCornerPathEffect* Create(SkScalar radius) {
+ return SkNEW_ARGS(SkCornerPathEffect, (radius));
+ }
virtual ~SkCornerPathEffect();
virtual bool filterPath(SkPath* dst, const SkPath& src,
@@ -32,6 +34,11 @@ protected:
SkCornerPathEffect(SkReadBuffer&);
virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
+#ifdef SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS
+public:
+#endif
+ SkCornerPathEffect(SkScalar radius);
+
private:
SkScalar fRadius;