diff options
Diffstat (limited to 'include/core')
-rw-r--r-- | include/core/SkSurface.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h index efa2428ccb..6fad21721e 100644 --- a/include/core/SkSurface.h +++ b/include/core/SkSurface.h @@ -15,6 +15,7 @@ class SkCanvas; class SkPaint; class GrBackendRenderTarget; +class GrBackendSemaphore; class GrContext; class GrRenderTarget; @@ -323,9 +324,33 @@ public: /** * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA. + * + * The flush calls below are the new preferred way to flush calls to a surface, and this call + * will eventually be removed. */ void prepareForExternalIO(); + /** + * Issue any pending surface IO to the current backend 3D API + */ + void flush(); + + /** + * Issue any pending surface IO to the current backend 3D API. After issuing all commands, we + * will issue numSemaphore semaphores for the gpu to signal. We will then fill in the array + * signalSemaphores with the info on the semaphores we submitted. The client is reposonsible for + * allocating enough space in signalSemaphores to handle numSemaphores of GrBackendSemaphores. + * The client will also take ownership of the returned underlying backend semaphores. + */ + void flushAndSignalSemaphores(int numSemaphores, GrBackendSemaphore* signalSemaphores); + + /** + * Inserts a list of GPU semaphores that the current backend 3D API must wait on before + * executing any more commands on the GPU for this surface. Skia will take ownership of the + * underlying semaphores and delete them once they have been signaled and waited on. + */ + void wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores); + protected: SkSurface(int width, int height, const SkSurfaceProps*); SkSurface(const SkImageInfo&, const SkSurfaceProps*); |