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Diffstat (limited to 'include/core/SkTileGridPicture.h')
-rw-r--r--include/core/SkTileGridPicture.h37
1 files changed, 6 insertions, 31 deletions
diff --git a/include/core/SkTileGridPicture.h b/include/core/SkTileGridPicture.h
index 6dbe2fc63b..0196940919 100644
--- a/include/core/SkTileGridPicture.h
+++ b/include/core/SkTileGridPicture.h
@@ -8,41 +8,16 @@
#ifndef SkTileGridPicture_DEFINED
#define SkTileGridPicture_DEFINED
+#ifdef SK_SUPPORT_LEGACY_PICTURE_HEADERS
+#include "SkBBHFactory.h"
+#endif
+
+#ifdef SK_SUPPORT_LEGACY_DERIVED_PICTURE_CLASSES
+
#include "SkPicture.h"
#include "SkPoint.h"
#include "SkSize.h"
-class SkTileGridFactory : public SkBBHFactory {
-public:
- struct TileGridInfo {
- /** Tile placement interval */
- SkISize fTileInterval;
-
- /** Pixel coverage overlap between adjacent tiles */
- SkISize fMargin;
-
- /** Offset added to device-space bounding box positions to convert
- * them to tile-grid space. This can be used to adjust the "phase"
- * of the tile grid to match probable query rectangles that will be
- * used to search into the tile grid. As long as the offset is smaller
- * or equal to the margin, there is no need to extend the domain of
- * the tile grid to prevent data loss.
- */
- SkIPoint fOffset;
- };
-
- SkTileGridFactory(const TileGridInfo& info) : fInfo(info) { }
-
- virtual SkBBoxHierarchy* operator()(int width, int height) const SK_OVERRIDE;
-
-private:
- TileGridInfo fInfo;
-
- typedef SkBBHFactory INHERITED;
-};
-
-#ifdef SK_SUPPORT_LEGACY_DERIVED_PICTURE_CLASSES
-
/**
* Subclass of SkPicture that creates an SkTileGrid. The tile grid has lower recording
* and playback costs then rTree, but is less effective at eliminating extraneous