aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/core/SkShader.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/core/SkShader.h')
-rw-r--r--include/core/SkShader.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 11956ce0d2..cdb7a2fdbf 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -334,6 +334,9 @@ public:
* exceed implementation limits (currently at 64K - 1)) then SkEmptyShader
* may be returned.
*
+ * If the src is kA8_Config then that mask will be colorized using the color on
+ * the paint.
+ *
* @param src The bitmap to use inside the shader
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction.