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-rw-r--r--include/core/SkShader.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 2632830ef0..e1cab96795 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -318,11 +318,9 @@ public:
virtual GradientType asAGradient(GradientInfo* info) const;
/**
- * If the shader subclass has a GrEffect implementation, this resturns the effect to install.
- * The incoming color to the effect has r=g=b=a all extracted from the SkPaint's alpha.
- * The output color should be the computed SkShader premul color modulated by the incoming
- * color. The GrContext may be used by the effect to create textures. The GPU device does not
- * call setContext. Instead we pass the SkPaint here in case the shader needs paint info.
+ * If the shader subclass has a GrEffect implementation, this installs an effect on the stage.
+ * The GrContext may be used by the effect to create textures. The GPU device does not call
+ * setContext. Instead we pass the paint here in case the shader needs paint info.
*/
virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const;