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-rw-r--r--include/core/SkRRect.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/include/core/SkRRect.h b/include/core/SkRRect.h
index 32d62856bc..402e6c6c4b 100644
--- a/include/core/SkRRect.h
+++ b/include/core/SkRRect.h
@@ -199,30 +199,6 @@ public:
}
/**
- * Returns true if (p.fX,p.fY) is inside the RR, and the RR
- * is not empty.
- *
- * Contains treats the left and top differently from the right and bottom.
- * The left and top coordinates of the RR are themselves considered
- * to be inside, while the right and bottom are not. All the points on the
- * edges of the corners are considered to be inside.
- */
- bool contains(const SkPoint& p) const {
- return contains(p.fX, p.fY);
- }
-
- /**
- * Returns true if (x,y) is inside the RR, and the RR
- * is not empty.
- *
- * Contains treats the left and top differently from the right and bottom.
- * The left and top coordinates of the RR are themselves considered
- * to be inside, while the right and bottom are not. All the points on the
- * edges of the corners are considered to be inside.
- */
- bool contains(SkScalar x, SkScalar y) const;
-
- /**
* Call inset on the bounds, and adjust the radii to reflect what happens
* in stroking: If the corner is sharp (no curvature), leave it alone,
* otherwise we grow/shrink the radii by the amount of the inset. If a