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-rw-r--r--include/core/SkCanvas.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index 90e51e9b0e..abac335a0c 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -6,7 +6,7 @@
*/
/* Generated by tools/bookmaker from include/core/SkCanvas.h and docs/SkCanvas_Reference.bmh
- on 2018-07-02 10:27:08. Additional documentation and examples can be found at:
+ on 2018-07-03 11:34:22. Additional documentation and examples can be found at:
https://skia.org/user/api/SkCanvas_Reference
You may edit either file directly. Structural changes to public interfaces require
@@ -2156,6 +2156,7 @@ public:
The first element of bones should be an object to world space transformation matrix that
will be applied before performing mesh deformations. If no such transformation is needed,
it should be the identity matrix.
+ boneCount must be at most 100, and thus the size of bones should be at most 100.
@param vertices triangle mesh to draw
@param bones bone matrix data
@@ -2173,6 +2174,7 @@ public:
The first element of bones should be an object to world space transformation matrix that
will be applied before performing mesh deformations. If no such transformation is needed,
it should be the identity matrix.
+ boneCount must be at most 100, and thus the size of bones should be at most 100.
@param vertices triangle mesh to draw
@param bones bone matrix data