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-rw-r--r--include/core/SkCanvas.h21
1 files changed, 4 insertions, 17 deletions
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index 77038c3067..5088d7ded5 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -16,7 +16,6 @@
#include "SkRefCnt.h"
#include "SkPath.h"
#include "SkRegion.h"
-#include "SkSurfaceProps.h"
#include "SkXfermode.h"
#ifdef SK_SUPPORT_LEGACY_DRAWTEXT_VIRTUAL
@@ -201,12 +200,8 @@ public:
* Create a new surface matching the specified info, one that attempts to
* be maximally compatible when used with this canvas. If there is no matching Surface type,
* NULL is returned.
- *
- * If surfaceprops is specified, those are passed to the new surface, otherwise the new surface
- * inherits the properties of the surface that owns this canvas. If this canvas has no parent
- * surface, then the new surface is created with default properties.
*/
- SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps* = NULL);
+ SkSurface* newSurface(const SkImageInfo&);
/**
* Return the GPU context of the device that is associated with the canvas.
@@ -1197,7 +1192,7 @@ public:
protected:
// default impl defers to getDevice()->newSurface(info)
- virtual SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&);
+ virtual SkSurface* onNewSurface(const SkImageInfo&);
// default impl defers to its device
virtual const void* onPeekPixels(SkImageInfo*, size_t* rowBytes);
@@ -1287,8 +1282,6 @@ private:
// the first N recs that can fit here mean we won't call malloc
uint32_t fMCRecStorage[32];
- const SkSurfaceProps fProps;
-
int fSaveLayerCount; // number of successful saveLayer calls
int fCullCount; // number of active culls
@@ -1318,20 +1311,14 @@ private:
kDefault_InitFlags = 0,
kConservativeRasterClip_InitFlag = 1 << 0,
};
- SkCanvas(int width, int height, InitFlags);
- SkCanvas(SkBaseDevice*, const SkSurfaceProps*, InitFlags);
- SkCanvas(const SkBitmap&, const SkSurfaceProps&);
+ SkCanvas(int width, int height, InitFlags flags);
+ SkCanvas(SkBaseDevice*, InitFlags flags);
// needs gettotalclip()
friend SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas*);
SkBaseDevice* createLayerDevice(const SkImageInfo&);
- // call this each time we attach ourselves to a device
- // - constructor
- // - internalSaveLayer
- void setupDevice(SkBaseDevice*);
-
SkBaseDevice* init(SkBaseDevice*, InitFlags);
/**