aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/c/sk_canvas.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/c/sk_canvas.h')
-rw-r--r--include/c/sk_canvas.h108
1 files changed, 108 insertions, 0 deletions
diff --git a/include/c/sk_canvas.h b/include/c/sk_canvas.h
index f65d3aa5c9..f6c0d4e1c1 100644
--- a/include/c/sk_canvas.h
+++ b/include/c/sk_canvas.h
@@ -15,29 +15,137 @@
SK_C_PLUS_PLUS_BEGIN_GUARD
+/**
+ Save the current matrix and clip on the canvas. When the
+ balancing call to sk_canvas_restore() is made, the previous matrix
+ and clip are restored.
+*/
SK_API void sk_canvas_save(sk_canvas_t*);
+/**
+ This behaves the same as sk_canvas_save(), but in addition it
+ allocates an offscreen surface. All drawing calls are directed
+ there, and only when the balancing call to sk_canvas_restore() is
+ made is that offscreen transfered to the canvas (or the previous
+ layer).
+
+ @param sk_rect_t* (may be null) This rect, if non-null, is used as
+ a hint to limit the size of the offscreen, and
+ thus drawing may be clipped to it, though that
+ clipping is not guaranteed to happen. If exact
+ clipping is desired, use sk_canvas_clip_rect().
+ @param sk_paint_t* (may be null) The paint is copied, and is applied
+ to the offscreen when sk_canvas_restore() is
+ called.
+*/
SK_API void sk_canvas_save_layer(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
+/**
+ This call balances a previous call to sk_canvas_save() or
+ sk_canvas_save_layer(), and is used to remove all modifications to
+ the matrix and clip state since the last save call. It is an
+ error to call sk_canvas_restore() more times than save and
+ save_layer were called.
+*/
SK_API void sk_canvas_restore(sk_canvas_t*);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified translation.
+*/
SK_API void sk_canvas_translate(sk_canvas_t*, float dx, float dy);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified scale.
+*/
SK_API void sk_canvas_scale(sk_canvas_t*, float sx, float sy);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified rotation in degrees.
+*/
SK_API void sk_canvas_rotate_degrees(sk_canvas_t*, float degrees);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified rotation in radians.
+*/
SK_API void sk_canvas_rotate_radians(sk_canvas_t*, float radians);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified skew.
+*/
SK_API void sk_canvas_skew(sk_canvas_t*, float sx, float sy);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified matrix.
+*/
SK_API void sk_canvas_concat(sk_canvas_t*, const sk_matrix_t*);
+/**
+ Modify the current clip with the specified rectangle. The new
+ current clip will be the intersection of the old clip and the
+ rectange.
+*/
SK_API void sk_canvas_clip_rect(sk_canvas_t*, const sk_rect_t*);
+/**
+ Modify the current clip with the specified path. The new
+ current clip will be the intersection of the old clip and the
+ path.
+*/
SK_API void sk_canvas_clip_path(sk_canvas_t*, const sk_path_t*);
+/**
+ Fill the entire canvas (restricted to the current clip) with the
+ specified paint.
+*/
SK_API void sk_canvas_draw_paint(sk_canvas_t*, const sk_paint_t*);
+/**
+ Draw the specified rectangle using the specified paint. The
+ rectangle will be filled or stroked based on the style in the
+ paint.
+*/
SK_API void sk_canvas_draw_rect(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
+/**
+ Draw the specified oval using the specified paint. The oval will be
+ filled or framed based on the style in the paint
+*/
SK_API void sk_canvas_draw_oval(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
+/**
+ Draw the specified path using the specified paint. The path will be
+ filled or framed based on the style in the paint
+*/
SK_API void sk_canvas_draw_path(sk_canvas_t*, const sk_path_t*, const sk_paint_t*);
+/**
+ Draw the specified image, with its top/left corner at (x,y), using
+ the specified paint, transformed by the current matrix.
+
+ @param sk_paint_t* (may be NULL) the paint used to draw the image.
+*/
SK_API void sk_canvas_draw_image(sk_canvas_t*, const sk_image_t*,
float x, float y, const sk_paint_t*);
+/**
+ Draw the specified image, scaling and translating so that it fills
+ the specified dst rect. If the src rect is non-null, only that
+ subset of the image is transformed and drawn.
+
+ @param sk_paint_t* (may be NULL) The paint used to draw the image.
+*/
SK_API void sk_canvas_draw_image_rect(sk_canvas_t*, const sk_image_t*,
const sk_rect_t* src,
const sk_rect_t* dst, const sk_paint_t*);
+
+/**
+ Draw the picture into this canvas (replay the pciture's drawing commands).
+
+ @param sk_matrix_t* If non-null, apply that matrix to the CTM when
+ drawing this picture. This is logically
+ equivalent to: save, concat, draw_picture,
+ restore.
+
+ @param sk_paint_t* If non-null, draw the picture into a temporary
+ buffer, and then apply the paint's alpha,
+ colorfilter, imagefilter, and xfermode to that
+ buffer as it is drawn to the canvas. This is
+ logically equivalent to save_layer(paint),
+ draw_picture, restore.
+*/
SK_API void sk_canvas_draw_picture(sk_canvas_t*, const sk_picture_t*,
const sk_matrix_t*, const sk_paint_t*);