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-rw-r--r--include/android/SkAndroidFrameworkUtils.h38
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diff --git a/include/android/SkAndroidFrameworkUtils.h b/include/android/SkAndroidFrameworkUtils.h
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+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkAndroidFrameworkUtils_DEFINED
+#define SkAndroidFrameworkUtils_DEFINED
+
+#include "SkTypes.h"
+
+#ifdef SK_BUILD_FOR_ANDROID
+
+class SkCanvas;
+
+/**
+ * SkAndroidFrameworkUtils expose private APIs used only by Android framework.
+ */
+class SkAndroidFrameworkUtils {
+public:
+
+#if SK_SUPPORT_GPU
+ /**
+ * clipWithStencil draws the current clip into a stencil buffer with reference value and mask
+ * set to 0x1. This function works only on a GPU canvas.
+ *
+ * @param canvas A GPU canvas that has a non-empty clip.
+ *
+ * @return true on success or false if clip is empty or not a GPU canvas.
+ */
+ static bool clipWithStencil(SkCanvas* canvas);
+#endif //SK_SUPPORT_GPU
+};
+
+#endif // SK_BUILD_FOR_ANDROID
+
+#endif // SkAndroidFrameworkUtils_DEFINED