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-rw-r--r--gm/windowrectangles.cpp21
1 files changed, 9 insertions, 12 deletions
diff --git a/gm/windowrectangles.cpp b/gm/windowrectangles.cpp
index 156da58bf2..29356fc72a 100644
--- a/gm/windowrectangles.cpp
+++ b/gm/windowrectangles.cpp
@@ -127,10 +127,8 @@ private:
constexpr static int kMaskCheckerSize = 5;
SkString onShortName() final { return SkString("windowrectangles_mask"); }
void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
- void visualizeAlphaMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&,
- const GrPaint&);
- void visualizeStencilMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&,
- const GrPaint&);
+ void visualizeAlphaMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
+ void visualizeStencilMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
void stencilCheckerboard(GrRenderTargetContext*, bool flip);
void fail(SkCanvas*);
};
@@ -192,16 +190,15 @@ void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas
GrPaint paint;
if (!rtc->isStencilBufferMultisampled()) {
paint.setColor4f(GrColor4f(0, 0.25f, 1, 1));
- this->visualizeAlphaMask(ctx, rtc, reducedClip, paint);
+ this->visualizeAlphaMask(ctx, rtc, reducedClip, std::move(paint));
} else {
paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1));
- this->visualizeStencilMask(ctx, rtc, reducedClip, paint);
+ this->visualizeStencilMask(ctx, rtc, reducedClip, std::move(paint));
}
}
void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetContext* rtc,
- const GrReducedClip& reducedClip,
- const GrPaint& paint) {
+ const GrReducedClip& reducedClip, GrPaint&& paint) {
sk_sp<GrRenderTargetContext> maskRTC(
ctx->makeRenderTargetContextWithFallback(SkBackingFit::kExact, kLayerRect.width(),
kLayerRect.height(), kAlpha_8_GrPixelConfig,
@@ -228,13 +225,13 @@ void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetCo
// inside window rectangles or outside the scissor should still have the initial checkerboard
// intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
AlphaOnlyClip clip(mask.get(), x, y);
- rtc->drawRect(clip, paint, GrAA::kYes, SkMatrix::I(),
- SkRect::Make(SkIRect::MakeXYWH(x, y, mask->width(), mask->height())));
+ rtc->drawRect(clip, std::move(paint), GrAA::kYes, SkMatrix::I(),
+ SkRect::Make(SkIRect::MakeXYWH(x, y, mask->width(), mask->height())));
}
void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrRenderTargetContext* rtc,
const GrReducedClip& reducedClip,
- const GrPaint& paint) {
+ GrPaint&& paint) {
if (!ctx->resourceProvider()->attachStencilAttachment(rtc->accessRenderTarget())) {
return;
}
@@ -247,7 +244,7 @@ void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrRenderTarget
// Now visualize the stencil mask by covering the entire render target. The regions inside
// window rectangless or outside the scissor should still have the initial checkerboard intact.
// (This verifies we didn't spend any time modifying those pixels in the mask.)
- rtc->drawPaint(StencilOnlyClip(), paint, SkMatrix::I());
+ rtc->drawPaint(StencilOnlyClip(), std::move(paint), SkMatrix::I());
}
void WindowRectanglesMaskGM::stencilCheckerboard(GrRenderTargetContext* rtc, bool flip) {