diff options
Diffstat (limited to 'gm/radial_gradient_precision.cpp')
-rw-r--r-- | gm/radial_gradient_precision.cpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/gm/radial_gradient_precision.cpp b/gm/radial_gradient_precision.cpp new file mode 100644 index 0000000000..b4e9a11bb1 --- /dev/null +++ b/gm/radial_gradient_precision.cpp @@ -0,0 +1,22 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "gm.h" +#include "SkGradientShader.h" + +// All we're looking for here is that we see a smooth gradient. +DEF_SIMPLE_GM(radial_gradient_precision, canvas, 200, 200) { + SkPoint center = {100000, 100000}; + SkScalar radius = 40; + SkColor colors[] = {SK_ColorBLACK, SK_ColorWHITE}; + + SkPaint p; + p.setShader(SkGradientShader::MakeRadial(center, radius, + colors, nullptr, SK_ARRAY_COUNT(colors), + SkShader::kRepeat_TileMode)); + canvas->drawPaint(p); +} |