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-rw-r--r--experimental/sksg/paint/SkSGStroke.h51
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diff --git a/experimental/sksg/paint/SkSGStroke.h b/experimental/sksg/paint/SkSGStroke.h
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+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkSGStroke_DEFINED
+#define SkSGStroke_DEFINED
+
+#include "SkSGPaintNode.h"
+
+#include "SkScalar.h"
+
+namespace sksg {
+
+/**
+ * Concrete Paint node wrapper, applying a stroke effect to an existing paint.
+ */
+class Stroke final : public PaintNode {
+public:
+ static sk_sp<Stroke> Make(sk_sp<PaintNode> paint) {
+ return paint ? sk_sp<Stroke>(new Stroke(std::move(paint))) : nullptr;
+ }
+
+ SG_ATTRIBUTE(StrokeWidth, SkScalar , fStrokeWidth)
+ SG_ATTRIBUTE(StrokeMiter, SkScalar , fStrokeMiter)
+ SG_ATTRIBUTE(StrokeJoin , SkPaint::Join, fStrokeJoin )
+ SG_ATTRIBUTE(StrokeCap , SkPaint::Cap , fStrokeCap )
+
+protected:
+ void onRevalidate(InvalidationController*, const SkMatrix&) override;
+
+ SkPaint onMakePaint() const override;
+
+private:
+ explicit Stroke(sk_sp<PaintNode>);
+ ~Stroke() override;
+
+ sk_sp<PaintNode> fPaint;
+ SkScalar fStrokeWidth = 1,
+ fStrokeMiter = 4;
+ SkPaint::Join fStrokeJoin = SkPaint::kMiter_Join;
+ SkPaint::Cap fStrokeCap = SkPaint::kButt_Cap;
+
+ typedef PaintNode INHERITED;
+};
+
+} // namespace sksg
+
+#endif // SkSGStroke_DEFINED