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diff --git a/experimental/sksg/effects/SkSGClipEffect.h b/experimental/sksg/effects/SkSGClipEffect.h
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+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkSGClipEffect_DEFINED
+#define SkSGClipEffect_DEFINED
+
+#include "SkSGEffectNode.h"
+
+namespace sksg {
+
+class GeometryNode;
+
+/**
+ * Concrete Effect node, applying a clip to its descendants.
+ *
+ */
+class ClipEffect final : public EffectNode {
+public:
+ static sk_sp<ClipEffect> Make(sk_sp<RenderNode> child, sk_sp<GeometryNode> clip,
+ bool aa = false) {
+ return (child && clip)
+ ? sk_sp<ClipEffect>(new ClipEffect(std::move(child), std::move(clip), aa))
+ : nullptr;
+ }
+
+ ~ClipEffect() override;
+
+protected:
+ ClipEffect(sk_sp<RenderNode>, sk_sp<GeometryNode>, bool aa);
+
+ void onRender(SkCanvas*) const override;
+
+ SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+
+private:
+ const sk_sp<GeometryNode> fClipNode;
+ const bool fAntiAlias;
+
+ bool fNoop = false;
+
+ typedef EffectNode INHERITED;
+};
+
+} // namespace sksg
+
+#endif // SkSGClipEffect_DEFINED