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-rw-r--r--experimental/sksg/SkSGGeometryNode.cpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/experimental/sksg/SkSGGeometryNode.cpp b/experimental/sksg/SkSGGeometryNode.cpp
deleted file mode 100644
index 6b78c488b7..0000000000
--- a/experimental/sksg/SkSGGeometryNode.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkSGGeometryNode.h"
-
-#include "SkPath.h"
-
-namespace sksg {
-
-// Geometry nodes don't generate damage on their own, but via their aggregation ancestor Draw nodes.
-GeometryNode::GeometryNode() : INHERITED(kBubbleDamage_Trait) {}
-
-void GeometryNode::clip(SkCanvas* canvas, bool aa) const {
- SkASSERT(!this->hasInval());
- this->onClip(canvas, aa);
-}
-
-void GeometryNode::draw(SkCanvas* canvas, const SkPaint& paint) const {
- SkASSERT(!this->hasInval());
- this->onDraw(canvas, paint);
-}
-
-SkPath GeometryNode::asPath() const {
- SkASSERT(!this->hasInval());
- return this->onAsPath();
-}
-
-} // namespace sksg