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-rw-r--r--experimental/sksg/SkSGEffectNode.h38
1 files changed, 0 insertions, 38 deletions
diff --git a/experimental/sksg/SkSGEffectNode.h b/experimental/sksg/SkSGEffectNode.h
deleted file mode 100644
index ab0968e96c..0000000000
--- a/experimental/sksg/SkSGEffectNode.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkSGEffectNode_DEFINED
-#define SkSGEffectNode_DEFINED
-
-#include "SkSGRenderNode.h"
-
-namespace sksg {
-
-/**
- * Base class for nodes which apply some transformation when rendering
- * their descendants.
- *
- * This includes transforms, clipping, filters, etc.
- */
-class EffectNode : public RenderNode {
-protected:
- explicit EffectNode(sk_sp<RenderNode>);
- ~EffectNode() override;
-
- void onRender(SkCanvas*) const override;
-
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
-
-private:
- sk_sp<RenderNode> fChild;
-
- typedef RenderNode INHERITED;
-};
-
-} // namespace sksg
-
-#endif // SkSGEffectNode_DEFINED